Raven Crowking
First Post
So, now we're not even talking about D&D at all? How's that for shifting the goalposts?
Um....what goalposts?
Have you confused me with another poster? What point do you think I was making? I started out by saying that I would argue, in certain circumstances, that a snake could be knocked prone. This is a real-world observation, independent of system.
My second observation was that 4e doesn't offer the best model for this. That's okay, because, AFAICT, 4e makes no attempt to offer the best model for anything apart from narrative function. I only offered what is (IMHO) a better example to clarify.
While I have every respect for the game you are designing RC
Why? I am pretty sure it wouldn't be your cup of tea!
bringing it up in a conversation that's talking about how the rules work in a completely different system is just clouding the issue.
Depends upon what the issue is. For me, the issue is whether or not (1) you can knock a snake prone (I hold that you can) and (2) whether or not the ruleset in question does a good job of modelling that (I hold it does not).
I'd rather play a game that works than one that presumes that I'm going to make it work.
Me too!
That's why I prefer broad-based balance! I don't want to strain my disbelief to make it work!
But then, I never found it at all difficult to make broad-based balance work. In fact, I cannot think of any given instance where I had to invest any effort in it at all.
YMMV, of course. Depends upon what you want out of a game.
RC