Scribble
First Post
So one thing I'd like to see in 4e is a sort of explanation of rules. Maybe in the various DM's Guides. An explanation of the design goals behind the rules.
Not just how the rule works, but WHY the rule was created in the first place. Perhaps as a sort of advice section in the various DM's Guides showing you how rules can help set the idea or tone of a campaign.
As an example take Racial Levels. It's something I've been looking at a lot recently. On the outside it looks like just another set of nifty powers. If you look a little deeper, you can see how they sort of make the various races more unique. You're not just a ranger, you're an ELVEN ranger. (Something they said was a goal in 4th edition.)
I'd like to see info on how to manipulate these things. Instead of just adding more powers (which they inevitably will) explain to me the reasoning behind the powers, aside from just more bonuses.
Does that make sense?
Not just how the rule works, but WHY the rule was created in the first place. Perhaps as a sort of advice section in the various DM's Guides showing you how rules can help set the idea or tone of a campaign.
As an example take Racial Levels. It's something I've been looking at a lot recently. On the outside it looks like just another set of nifty powers. If you look a little deeper, you can see how they sort of make the various races more unique. You're not just a ranger, you're an ELVEN ranger. (Something they said was a goal in 4th edition.)
I'd like to see info on how to manipulate these things. Instead of just adding more powers (which they inevitably will) explain to me the reasoning behind the powers, aside from just more bonuses.
Does that make sense?