Kyros Pyralis
First Post
I've been trying to design a character that can run around that bettlefield picking off key targets and maneuvering into useful positions. As such, I am playing the following:
Human
Barbarian 1/ Warlock X/ something else < 4
-By taking barbarian I get the fast movement ability for +10 ft of speed.
-First level feat is Fleet of Foot from "Player's guide to Faerun," for +10 more ft.
-Human bonus feat is Dash from "The Complete Warrior" for an additional +5 ft.
-This results in a character that has 55ft movement from level 1.
I want to do something interesting with it. I thought about the spring attack feat tree, but decided against it. I have no problem with taking a presteige class that has +1 to existing class, warlock abilities are unimportant, as long as I can get to the Eldritch Blast and Invocations.
My question is this: What classes/feat trees can I take so that my combat turn consists of more than running around and saying Eldritch Blast?
Human
Barbarian 1/ Warlock X/ something else < 4
-By taking barbarian I get the fast movement ability for +10 ft of speed.
-First level feat is Fleet of Foot from "Player's guide to Faerun," for +10 more ft.
-Human bonus feat is Dash from "The Complete Warrior" for an additional +5 ft.
-This results in a character that has 55ft movement from level 1.
I want to do something interesting with it. I thought about the spring attack feat tree, but decided against it. I have no problem with taking a presteige class that has +1 to existing class, warlock abilities are unimportant, as long as I can get to the Eldritch Blast and Invocations.
My question is this: What classes/feat trees can I take so that my combat turn consists of more than running around and saying Eldritch Blast?