Majoru Oakheart
Adventurer
I think this is the main reason why you continually fail to understand the other side.Akrasia said:But the notion that players can "challenge" the DM's interpretation of a world/situation that he/she *created* as "squidgy" is patently absurd IMO.
You view the world more as a creation, I view it more as a simulation.
The DM says "you are in a world a lot like ours (trees, badgers, houses, people all exist and the physical laws are mostly the same) except sometimes certain things are different (new creatures, and magic that can affect the creatures you already know)."
Therefore, I assume a LOT of things will work the way I expect them to. If a badger walks up to me and starts talking to me, I want to know that this badger is special in someway or there is some magic that allows it to talk. I don't just accept "this badger talks because I say so, and I'm the DM." I'm willing to accept "There's something you don't know, but there IS a reason for it."
However, a lot of DMs know that since their the DM anything they make up is the "right" way, they use this continually. "Don't argue, I'm the DM."