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Soulknife (Psionic striker) Complete with Paragon Paths & Feats

Level 5 Daily Disciplines

Cut the Mind (Soulknife Attack 5)
Your mindblade surges with a brutal assault on the mind
Daily * Psionic, Mindblade, Psychic
Standard Action

Melee
Target: One creature
Attack: Dexterity vs. Will
Special: You may add 1 to your reach for this attack.
Hit: 3[W] + Dexterity modifier Psychic damage.
-Lurk: Add your Intelligence modifier to damage.

Stygian Blade (Soulknife Attack 5)
Calling upon the dark energies of your mind you drain life away as your mindblade darkens
Daily * Psionic, Mindblade, Necrotic, Healing
Standard Action

Melee
Target: One creature
Attack: Dexterity vs. Fort
Special: You can spend a healing surge.
Hit: 2[W] + Dexterity modifier damage Necrotic damage.

Weaver's Dance (Soulknife Attack 5)
You gracefully weave your way through your enemies leaving destruction in your wake
Daily * Psionic, Mindblade
Standard Action

Melee
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 2[W] + Dexterity modifier damage.
Effect: You may shift 2 squares after your attack. Make a secondary attack against another target other than the first.
-Secondary Attack: Dexterity vs. Reflex
-Hit: 2[W] + Dexterity modifier damage.
-Effect: You may shift 2 squares after your attack.
--Weaver: You may shift up to 1 + your charisma modifier for both shifts of each attack.
 

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Level 6 Utility Disciplines

Concealing Amphora (Soulknife Utility 6)
Your profile becomes distorted through a shroud of transparent ectoplasm, making it difficult for others to discern your position.
Daily * Psionic, Illusion
Minor Action

Personal
Effect: You gain concealment until the end of your next turn.
Sustain Minor: You are still concealed until the end of you next turn.

Compression (Soulknife Utility 6)
Your form shrinks and distorts allowing you to fit through small spaces
Encounter * Psionic
Minor Action

Personal
Effect: You can fit through spaces as small as 6 inches until the end of your next turn. After that time you end up in the nearest space that can support your size.

Dimension Slide (Soulknife Utility 6)
In the blink of the eye you teleport a short distance
Encounter * Psionic, Teleportation
Move Action

Personal
Effect: You teleport up to 5 squares.

Moment of Insight (Soulknife Utility 6)
Concealment doesn't fool your mind's eye
Daily * Psionic
Minor Action

Personal
Effect: You ignore the effects of concealment until the end of your next turn.

Skate (Soulknife Utility 6)
You effortlessly move over ground, skimming just slightly off the surface
Daily * Psionic
Move Action

Personal
Effect: You can shift up to your speed and ignore the effects of difficult terrain, until the end of your turn. However you move an additional 2 squares from any forced movement such as a pull, push or slide.
Sustain Minor: You can shift as above for your move actions, for up to 2 more rounds.
 
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Level 7 Encounter Disciplines

Dimensional Double Strike (Soulknife Attack 7)
You throw your mindblade from afar, and suddenly appear beside your enemy
Encounter * Psionic, Mindblade, Teleportation
Standard Action

Ranged 10
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage
Effect: You teleport to any square adjacent to the target, and make a secondary attack as a melee attack.
-Secondary Attack: Dexterity vs. AC
-Weaver: Add your charisma modifier to the attack roll of the secondary attack.
-Hit: 1[W] + Dexterity modifier damage

Bleeding of the Mind (Soulknife Attack 7)
Your mindblade leaves lingering psychic damage which hinders their movements
Encounter * Psionic, Mindblade, Psychic
Standard Action

Melee or Ranged 10
Target: One creature
Attack: Dexterity vs. Will
Special: You may shift 1 square before or after this attack.
Hit: 2[W] + Dexterity modifier Psychic damage, and target takes 5 points of ongoing psychic damage and is slowed (save ends both).
-Lurk: Add your Intelligence modifier to damage.

Knife Shards (Soulknife Attack 7)
Your mindblade splits into many small copies as it showers your enemies from afar
Encounter * Psionic, Mindblade
Standard Action

Area burst 2 within 10 squares
Target: Each creature in burst
Attack: Dexterity vs. Reflex
Hit: 1[W] + Dexterity modifier + Charisma modifier damage.

Opportunistic Assault (Soulknife Attack 7)
You strike when you see an ideal opening from your ally's assault against your target
Encounter * Psionic, Mindblade
Immediate Reaction

Melee or Ranged 10
Target: One creature
Trigger: When a target within range is hit by an attack.
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier + Intelligence modifier damage.
 

I just wanted to let you know that I just put together a Thri-Kreen Soulknife (using 4E Thri-Kreen stuff I made) to give to a player who's just going to be playing for one week. I'm interested to see how it goes :)

~
 

Level 9 Daily Disciplines

Blade of Aggravation (Soulknife Attack 9)
With a strike of your mindblade everything gets worse for your enemy.
Daily * Psionic, Mindblade, Psychic
Standard Action

Melee
Target: One creature
Attack: Dexterity vs. Will
Special: You may shift up to 2 squares before this attack.
Hit: 2[W] + Dexterity modifier psychic damage, and the target takes -2 to all saves until the end of your next turn.
Miss: Half damage, no save penalty.
-Lurk: The target takes a penalty to saves equal to 1 + your intelligence modifier.

Mental Assault (Soulknife Attack 9)
Your target's begins to lose consciousness when you strike it with your mindblade
Daily * Psionic, Mindblade, Psychic
Standard Action

Melee
Target: One creature
Attack: Charisma vs. Will, or Intelligence vs. Will
Hit: 2[W] + Charisma or Intelligence modifier psychic damage, and target is slowed (save ends).
If the target fails its first saving throw against this power they are immobilized (save ends).
If the target fails its second saving throw against this power, it's unconscious.

Sudden Collision (Soulknife Attack 9)
As you run towards your enemy, your mindblade expands to massive proportions as you strike at them leaving them reeling from the impact.
Daily * Psionic, Mindblade, Force
Standard Action

Melee
Target: One creature
Attack: Dexterity vs. AC
Special: You may shift up to 4 squares and make this attack at any point in this movement.
Hit: 3[W] + Dexterity modifier force damage, and target is immobilized until the end of your turn.
-Weaver: You can shift up to 3 + your charisma modifier squares for this attack.
 

Level 10 Utility Disciplines

Body Equilibrium (Soulknife Utility 10)
You can adjust your mass to walk across any surface.
Daily * Psionic
Minor Action

Personal
Effect: You can move across any surface, even if it doesn't support your weight, including liquids or even dense vapors. Difficult terrain is still difficult terrain to you, and you still suffer the damaging effects of moving over such surfaces if they cause damage to those in its squares.
Sustain Minor: You maintain this power.

No Barriers (Soulknife Utility 10)
You can walk throw solid objects briefly.
Encounter * Psionic
Minor Action

Personal
Effect: You gaining phasing until the end of your next turn. When you phase through solid objects you must end your movement in an open space.

Time Hop (Soulknife Utility 10)
You disappear into the near future.
Daily * Psionic, Teleportation
Immediate Interrupt

Personal
Personal: You are attacked.
Effect: You jump 1 round into the future. Until your next turn when you appear in the square you left, you are removed from game.
 

Level 13 Encounter Disciplines

Drain Through the Blade (Soulknife Attack 13)
You drain your enemy's strength through your mindblade.
Encounter * Psionic, Mindblade, Necrotic
Standard Action

Melee
Target: One creature.
Attack: Dexterity vs. Fort
Hit: 3[W] + Intelligence modifier necrotic damage, and target is weakened until the end of your next turn. And your mindblade recharges.
Miss: Target is weakened until the end of your next turn.
-Lurk: You may add your intelligence modifier to damage on a single attack until the end of your next turn.

Firestarter (Soulknife Attack 13)
You ignite your target on fire when your mindblade burst with fire, and burns your target's allies.
Encounter * Psionic, Mindblade, Fire
Standard Action

Melee
Target: One creature.
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier fire damage, and target takes 5 ongoing fire damage (save ends). Enemies adjacent to that creature also take 5 fire damage if they move adjacent to or start their turns adjacent to the creature until that creature makes its saving throw.
-Weaver: You add your charisma modifier to the ongoing damage and the damage to adjacent enemies.

Flashing Blade (Soulknife Attack 13)
Your mindblade suddenly flashes with blinding light as you quickly strike.
Encounter * Psionic, Mindblade, Radiant
Standard Action

Melee
Target: One or Two creatures.
Attack: Dexterity vs. AC, one target per attack.
Hit: 2[W] + Dexterity modifier radiant damage, and target is blinded until the end of your next turn.
Miss: Target is blinded until the end of your next turn.

Return Shot Parry (Soulknife Attack 13)
With quick reflexes you parry a shot aimed at with your mindblade and redirect it at your enemy.
Daily * Psionic, Mindblade
Immediate Reaction

Close Burst 15
Target: One creature within range.
Trigger: You are targeted with a basic ranged attack.
Effect: Basic ranged attack misses you, and make an attack roll.
Attack: Dexterity vs. Reflex
Hit: You damage you're target as if they hit themselves with their own basic ranged attack.
 

Level 15 Daily Disciplines

Blade Wind (Soulknife Attack 15)
Multiple copies of your blade strike at all foes around you, overwhelming and forcing them away from you.
Daily * Psionic, Mindblade
Standard Action

Close Burst 2
Target: All enemies in burst
Attack: Dexterity vs. Reflex
Hit: 2[W] + Dexterity modifier damage, and target is knocked prone and pushed 1 square.
Miss: Target is pushed 1 square.
Special: If your mindblade is charged you may use that psychic strike charge against all enemies in the burst.
-Weaver: You add your charisma modifier to the number of squares pushed.

No Striking Back (Soulknife Attack 15)
You overwhelm your enemy with a deadly strike which hinders their efforts to retaliate.
Daily * Psionic, Mindblade
Standard Action

Melee
Target: One creature.
Attack: Dexterity vs. AC
Hit: 3[W] + dexterity modifier damage, and target is slowed and takes -2 to attacks against you (save ends). If save is successful target is slowed (save ends).
Miss: Target takes -2 to attacks against you (save ends).
-Lurk: Target takes a penalty equal to 1 + your intelligence modifier.

Striking From All Sides (Soulknife Attack 15)
You strike and teleport at enemies from all directions.
Daily * Psionic, Mindblade, Teleportation
Standard Action

Melee
Target: One, two, three or four creatures
Attack: Dexterity vs. AC, four attacks
Hit: 1[W] + Dexterity modifier damage for each attack, and target takes 5 ongoing damage (save ends). Multiple hits do not stack ongoing damage.
Special: Teleport up to 2 squares before each attack roll
-Weaver: You may teleport up to 1 + your charisma modifier before each attack.

Synaptic Disconnect (Soulknife Attack 15)
Your enemy's consciousness is disconnected with a single devastating strike
Daily * Psionic, Mindblade, Psychic
Standard Action

Melee
Target: One creature.
Attack: Dexterity vs. Will
Hit: 3[W] + dexterity modifier psychic damage, and target is stunned (save ends). If the target saves, it is dazed (save ends).
Miss: Target is dazed until the end of your turn.
-Lurk: You add your intelligence modifier to the damage roll.
 
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Level 16 Utility Disciplines

Dimension Stride (Soulknife Utility 16)
With a single step you teleport across the field of battle
Encounter * Psionic, Teleport
Move Action

Personal
Effect: You teleport up to 20 squares.

Mighty Spring (Soulknife Utility 16)
With a single jump you can leap on buildings.
Encounter * Psionic
Move Action

Personal
Prerequisite: You must be trained in athletics.
Effect: Make an athletics check to jump with a +30 bonus, and determine your distance jumped as if you were running. You may exceed your speed in the distance jumped in this check.

Mindblade Shield (Soulknife Utility 16)
Your mindblade moves to intervene on an attack against you.
Daily * Psionic, Mindblade
Immediate Interrupt

Personal
Trigger: You are attacked.
Effect: You gain +4 to your AC until the end of your next turn.
-Weaver: You add 3 + you charisma modifier to AC.

Obscuring Sheen (Soulknife Utility 16)
You become transparent and the area around you becomes blurry. No one can see where you are
Encounter * Psionic, Illusion
Minor Action

Personal
Effect: You gain total concealment until the end of your next turn.
Sustain Minor: You maintain the effect for another round.
 

Level 17 Encounter Disciplines

Blade of Energy (Soulknife Attack 17)
Your mindblade becomes a pure element of your choice, lingering and making your target vulnerable
Daily * Psionic, Mindblade, Acid, Cold, Fire, Lightning or Thunder
Standard Action

Melee
Target: One creature
Attack: Dexterity vs. AC
Hit: 3[W] damage + Dexterity Modifier of acid, cold, fire, lightning or thunder damage, and your target gets vulnerability 5 against that damage type, and takes 5 ongoing damage (save separately). The extra damage from the vulnerability stacks with the ongoing damage.
Miss: Half damage, and vulnerability 5 of selected energy type (save ends).

Cloud Mind (Soulknife Attack 17)
You disappear from the minds of all enemies around you.
Daily * Psionic, Implement
Standard Action

Close Burst 5
Target: All enemies in burst
Attack: Intelligence vs. Will
Hit: 1d6 + Intelligence modifier damage, and you are invisible to the target until the end of your next turn.
Sustain Minor: You remain invisible to your target.

Opening Assault (Soulknife Attack 17)
Your mindblade overwhelms delivers a sudden shock to your enemy
Encounter * Psionic, Mindblade, Psychic
Standard Action

Melee or Ranged 10
Target: One creature.
Attack: Dexterity vs. Will
Hit: 3[W] + Dexterity psychic damage and target is stunned until the end of your next turn.
Special: If this attack was made before the target even got to act in this encounter, add an extra [W] to your damage roll.
-Lurk: Your target is also slowed (save ends).

Shower of Mindshards (Soulknife Attack 17)
From your hands countless shards of your mindblade rains upon your enemies, and stick in their wounds briefly.
Encounter * Psionic, Mindblade
Standard Action

Close Blast 6
Target: All creatures in blast.
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity damage. And until the end of your next turn, any enemy that moves from its square or attacks takes 1d6 damage.
-Weaver: Add your charisma modifier to you all damage rolls with this power.
 
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