Souls & Related Matters

Roman said:
Interesting responses! :) As a sidenote, do you have any way to judge the value/worth of a soul for demons/devils/Gods or are all souls considered equally valuable? Would they consider a draconic soul, for example, a greater prize than a human soul?


All Souls are what could be considered priceless. IMC though a Soul can never be destroyed, nor eaten, or sold.
 
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To answer a previous question, no, Constructs do not have souls (although I suppose one could be made especially to house one).

Roman said:
Interesting responses! :) As a sidenote, do you have any way to judge the value/worth of a soul for demons/devils/Gods or are all souls considered equally valuable? Would they consider a draconic soul, for example, a greater prize than a human soul?

A Priori assumption - that they value souls, at all...

No, there is no way to "value" souls. IMC, souls are not valued. The big bads just want to separate them from god because they know that He values them!

But what a being values is up to it...
 

I tend to avoid the question entirely, unless and until the question becomes relevant to the campaign action.

The game rules don't include anything particularly relevant. The magics that PCs wield don't interact with souls much. So there's no real reasons for the PCs to know anything about souls. Since htey don't need to know, I don't need to tell them. If I dont' need to tell them, I leave it undetermined. That way I don't paint myself into a corner or anything :)
 

True, I did make an a priori assumption and it is also true that ignoring the matter may not impact most campaigns very much. But assuming Souls are valued in your campaign world, are they valued differently or do all have equal worth?
 

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