DragonLancer
Hero
In my games, animals do not have souls but spirits. Spirits get reincarnated on death (fits in with druidic faith a little), where as souls go to the relevant afterlife.
Ditto.DragonLancer said:In my games, animals do not have souls but spirits. Spirits get reincarnated on death (fits in with druidic faith a little), where as souls go to the relevant afterlife.
Note that "Shadow" is a sort of plane of existence from which all sorcery draws its power.Yasami Kagarasa said:"At the moment of your conception, imagine that a chord was played. A set of notes, unique to you, never before played, began then and has been sustained until now. And will sustain until your death. That is your soul. The soul is a real thing, Arrafin, that can be identified and seen. And operated upon.
"It is the normal extrusion of Shadow into the Living World. Every sentient being contains a soul, a thin twisted strand of possibility like smoke from a stick of incense. It is what gives us our sense of identity. It is that within us that carries on from moment to moment. It is the origin of memory and it is the one irreducible atom of the self.
"That is Shadow's nature. It is unchanging. Constant. As we grow, everything about us changes. Our appearance, our opinions, our abilities. And yet we retain a sense that we do not change, that we remain the same individual throughout our life. Why is this so? Because within us, each of us, we carry a vestige of Shadow that never transforms.
"Upon our death, it is that vestige that makes the final voyage about which we can know nothing until our time comes. But while we live, we can draw upon the nature of our soul to work our will upon the power of Shadow."