Sourcebooks on Giants; Any good?

johnsemlak

First Post
I just got Lord of the Peaks: the Essential Guide to Giants the other day and have been looking through it. I was wondering if people could offer their views on this book or other books that cover Giants.

The others I am aware of are FFG's Giant Lore and Mongoose's Slayer's Guide to Giants.

About LotP:

I've just looked through it briefly, and haven't immersed myself in the mechanics. It was published well before 3.5 came out, but my initial impression is most of the book is still pretty usable.

The book focuses on the 6 Giant types in the MM. It' alos covers to a lesser degree Ogres, Trolls, Ettins, and Cyclopes. Two new Giant races are provided: Celestial Giants and Half Giants (Playable as PCs, and very differetn from the Half GIants found in the ExPsiHB).

The book also offers a number of new feats, spells, domains, skills, prestige classes, plus some magic items. Most of the above crunch is designed for giants (many of the feats have Size: Large or greater as a prerequisite), though some is designed for Giant foes, such as the obligatory Giant Slayer prestige class.

The Feats provide a lot of options for making combat with giants more interesting. I liked the Stomp feat, which allows a Giant two sizes larger than its opponent to use an AoO to simply step on an opponent.

I'm not much of a critic of illustrations, but in a book like this the main thing I would look for in the art would be pictures that demonstrate the scale of Giants versus human beings, which I think is done satisfactorily.

This book was designed to accompany Green Ronin's Hammer and Helm dwarf racebook. There are a few references to material in HaH, including use of the Bloodgift feats introduced there, and several new Bloodgift feats As I have Hammer and Helm and liked it a lot, I think these cross-references are nice, but not too much for those who don't have both books.

The spells section contains a list of spells and makes notes on ramifications of Giant spellcasters using spells. IT notes a number of spells that dont' work for giants because of size restrictions. A small amount of Giant-researched spells are provided to fill in some of these gaps.

In general, I have so far found the book readable and enjoyable. There's a lot of good fluff text talking about Giant culture.

The back of the book has maps of two small sample Giant lairs.

Overall, I find the book very worthwhile for those who either want to base a campaign around Giants (a.la Against the Giants) or if you just have them as occastional foes. I currently fall into the latter categorie, though this book may make me want to run the former. I have a lot of d20 books and there are few present stuff that I instantly want to put in my game. This one provides plenty.
 
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I own FFG's Giant Lore, and I'm quite happy with the purchase. It's less an examination of existing giant types and cultures. Rather, it includes a number of new giant types, giant PrCs, and--hidden throughout--a really nice look at giant religion. (Of course, I might like it because it's very similar to an idea of my own I've been working on for giant faiths, but hey, I think it's damn cool. :))

It, too, is 3.0, not 3.5, but if you find it and you have any liking/need for new or modified giants in your game, I cannot recommend it strongly enough.
 

I remember reading reviews about that one. Giant Lore seems to offer much more in the way of completely modified giants (Giant Were-creatures, undead giants, etc) IIRC. Lords of the Peaks seems to be more about fleshing out existing Giant races (which it does very well IMO). LotP does cover things like halfdragon Giants or undead, but only briefly. It does offer a useful bit on creating your own Giants.

One more question: Should WotC put out a Giant Sourcebook?
 


There's also a giant section in FFGs Monster's Handbook. Feats, couple Prcs

There's also a Prc in the Complete Warrior along with a feat or two.

Gods (AEG) has a giant domain and a Blessed of Umtala domain that are geared towards giants.

In my campaign there are two players playing hill giants. They used Lords of Peaks, Monster's Handbook, and Giant Lore in that order to gain feats.
 

I really enjoyed Paradigms book on giants. FFG's Giant Lore is more or less a monster book that fleshes them out a little more but is another one that's 3.0.

I wish they'd combine all of their little lore books into one massive 3.5 Monster lore book.
 



johnsemlak said:
Interesting.

Still no comments on Mongoose's Slayer's Guide to Giants. Takers?
They have the scariest write up of a giant ever. Something for my players to take on if they ever hit level 60.:eek: I like the book on the whole.

The Realms fan in me must plug the Giantcraft book. Great write up on giant creation, lore, everything.
 

D&D 2.0's Giantcraft is worth a look.

It details an obscure nook of the Forgotten Realms where most of the various breeds of giants are plentiful, and where the human culture has been strongly influnced by constant exposure to the big guys.

Additional notes on the history, religion and culture of the giants. All very interesting, and probably easy to insert into other campaign settings. Good ideas on roleplaying giants.

Mechanically...well, it's 2nd edition. They tried to provide for giant and giant-kin PCs, but the tools just weren't there.

It ties in to a novel trilogy. I read the first...as I recall, it was dismal.
 

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