Based on the O.L.D. travel system which I've had chance to playtest and tweak a few times, here's the updated space travel rules for N.E.W. It's a fairly brief and mechanical document; I'll incorporate the more discussive/informational text from N.E.W. in the final. It uses the fail forward concept, ensuring that ships get where they're going, but maybe with some drawbacks or delays.
We'll have a chart of random bad things for negative progress days at some point. For now, there's just a note to make something up.
We'll have a chart of random bad things for negative progress days at some point. For now, there's just a note to make something up.
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