King_Stannis
Explorer
I was looking for a good adventure to take my group through, when, perusing my library of adventures, I came upon "Speaker in Dreams". I remembered getting it when it first came out, but assumed that the reason I couldn't use it back then was because my players were not the right level.
Wrong. Reading through it jarred repressed memories of being dumfounded by the absolute twinkishness of it. In a city the characters go to, there is:
(spoilers for those unlucky enough to actually be playing in this adventure)
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A megalomaniacal Mind Flayer(!)
A pack of WereRats
A Group of Grimlocks
Gargoyles
Wystes (huge wormlike things)
Evil Sorcerer Cabalists (of course!)
A Gibbering Mouther
An Ogre Mage
And now, for the knockout flurry ........................
An Osyluth
A Hellcat/Hellhounds
Barghests
A Fiendish Megaraptor (WTF?)
A Fiendish Elasmosaurus(
)
An Imp
And a few odd assassins and infernal clerics.
All of this in a CITY adventure.
Good God, no unicorns ferrying the good citizens of Brindinford? What about all of those Pixies that should have been delivering drinks at the town inn? No polymorphed Dragons selling shoes?
I know 3e is about "No Limits" and all, but this early effort by WotC took it to the Nth degree in my opinion. Maybe it plays better than it reads, but my group will never know - Unless I gut it and do some major overhauling.
Wrong. Reading through it jarred repressed memories of being dumfounded by the absolute twinkishness of it. In a city the characters go to, there is:
(spoilers for those unlucky enough to actually be playing in this adventure)
/
/
/
/
/
/
/
/
/
/
/
/
/
/
A megalomaniacal Mind Flayer(!)
A pack of WereRats
A Group of Grimlocks
Gargoyles
Wystes (huge wormlike things)
Evil Sorcerer Cabalists (of course!)
A Gibbering Mouther
An Ogre Mage
And now, for the knockout flurry ........................
An Osyluth
A Hellcat/Hellhounds
Barghests
A Fiendish Megaraptor (WTF?)
A Fiendish Elasmosaurus(

An Imp
And a few odd assassins and infernal clerics.
All of this in a CITY adventure.
Good God, no unicorns ferrying the good citizens of Brindinford? What about all of those Pixies that should have been delivering drinks at the town inn? No polymorphed Dragons selling shoes?
I know 3e is about "No Limits" and all, but this early effort by WotC took it to the Nth degree in my opinion. Maybe it plays better than it reads, but my group will never know - Unless I gut it and do some major overhauling.
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