Breakstone
First Post
Amen, SHARK!
King_Stannis said:It's not an indictment of high magic, per se, SHARK. My rant was more aimed at the goofiness of the adventure.
You're right. Thanx for the clarificationThe_lone_gunman said:I was more responding to Felon![]()
I will grant you that they are tied together, but in a knot that is counterproductive IMO. I can easily imagine an Illithid having a this very plot. But as soon as he brings in the hordes of hell, he'll have every good alligned cleric, paladin, monk, fighter, bard, wizard, etc. crawling out of every nook and cranny within a hundred miles to vanquish this evil. No martial law/curfew is going to keep this little infernal invasion under cover. So much for the slave empire. There there is an element of subtlety to subterfuge. This fact was lost (with all due respect) in Wyatt's creation.darkbard said:the monstrous villains are all tied together in a web of deceit, subterfuge, and malicious intent, waiting to spring a series of events upon the citizens of brindenford that the illithid hopes will ulitmately create him a small empire of slaves.
Mean DM said:
But as soon as he brings in the hordes of hell, he'll have every good alligned cleric, paladin, monk, fighter, bard, wizard, etc. crawling out of every nook and cranny within a hundred miles to vanquish this evil. No martial law/curfew is going to keep this little infernal invasion under cover. So much for the slave empire. There there is an element of subtlety to subterfuge. This fact was lost (with all due respect) in Wyatt's creation.
[/COLOR] DM [/B]
The_lone_gunman said:Now I am not saying that if this is your cup of tea, IE playing with humans in cities and the only magical item at 9th lvl that you have is a +1 sword that has 20 pages of history, is wrong, but it is certaininly not "better" or "more sophisticated (let me lift my nose in the air at you with your "uber" stuff)" than games with high magic. Just because a game has high magic doesnt make it stupid or "like a computer game".
In all my 20 years of gaming, I have always found that the best roleplaying hands down comes when your party really starts to have the power to make decisions that directly effect the role of the gaming world the DM is creating for you. It certainly doesnt make it "just like a video game".