Piratecat
Sesquipedalian
King_Stannis said:No polymorphed Dragons selling shoes?
Goober. Traditionally, it's elves that are cobblers. Duh. Polymorphed dragons usually sell linens, or run the local money changers.
King_Stannis said:No polymorphed Dragons selling shoes?
King_Stannis said:Well, IMHO, it doesn't take a good deal of creativity to throw a bunch of outlandish monsters at the PC's.
King_Stannis said:I guess I am biased in that my campaigns are always very humanocentric, where creatures are something to be wondered and dreaded. In modules like this, everyone that comes around the corner has wings, fangs, tentacles, etc. "Ho hum, a gargoyle...yawn"
Felon said:
Well, that's exactly the approach that D&D 3e's designers chose to take. Expect to see pixies flying down the streets of a city, flitting by imp familiars bearing messages to be handed off to golem bodyguards. Nothing inspires wonder or dread. The game has become more and more inbred in its notion that magic should be strictly utilitarian, not something fantastic, mysterious, and exotic. Spells and magic items are as commonplace as technology, and the things that might inspire awe in the worlds of Tolkein or Leiber are mundane and unimpressive in the increasingly inbred world of D&D.
In short, the world of an official D&D campaign setting does not so much resemble the worlds of heroic fantasy as presented in the fictional sources that inspired D&D, but rather as it is presented in the worlds of the brainless video games that were inspired by it. Regard D&D as a video game in a different medium, and you'll get along just fine.
I don't want to presume to speak for KS, but I think you missed his point. It is not a question of High Magic/Low Magic, but erratic magic. IMO, the monsters appeared to be randomly selected and thrown together with little continuity. That was my problem with TSID. With that said, my player liked it. Next time they see a Wyste they will surely runThe_lone_gunman said:Sorry for the Rant, I just get tired of seeing my gaming style titled as wrong.
Mean DM said:
I don't want to presume to speak for KS, but I think you missed his point. It is not a question of High Magic/Low Magic, but erratic magic. IMO, the monsters appeared to be randomly selected and thrown together with little continuity. That was my problem with TSID. With that said, my player liked it. Next time they see a Wyste they will surely run
Mean DM