Shade
Monster Junkie
Attempted revision of spit muck ability...
Spit Muck (Ex): Retchenbeasts have a revolting attack they can bring to bear - vomiting up a sticky, sludgelike liquid from the storage pouch in their throats. The retchenbeast must succeed on a ranged touch attack. A victim struck must succeed on a DC 15 Fortitude save or be sickened. This condition lasts until the muck is washed off (a full-round action requiring at least a gallon of water). Regardless of whether the save is successful, the muck has a tendency to drip into the victim’s eyes and slows movement to the extent that the victim suffers a -2 circumstance penalty to Armor Class. In addition, anyone within 10 feet of a “mucked” victim must succeed on a DC 15 Fortitude save or suffer a lesser version of the sickened condition (-1 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks) due to the stench. Retchenbeasts are immune to this ability. The save DC is Constitution-based.
The retchenbeast must have access to a fetid, swampy region to replenish its disgusting “muck” attack, for the creature’s “muck” attack draws heavily on the mud and mire of the swampland environment. The retchenbeast can employ its spit muck attack once every 3 rounds, so long as it has access to swamp muck and mire. Salivary glands help “store” a dose of wet muck in the retchenbeast’s throat bladder for nearly a month between uses. Refilling its throat bladder requires a move action.
Spit Muck (Ex): Retchenbeasts have a revolting attack they can bring to bear - vomiting up a sticky, sludgelike liquid from the storage pouch in their throats. The retchenbeast must succeed on a ranged touch attack. A victim struck must succeed on a DC 15 Fortitude save or be sickened. This condition lasts until the muck is washed off (a full-round action requiring at least a gallon of water). Regardless of whether the save is successful, the muck has a tendency to drip into the victim’s eyes and slows movement to the extent that the victim suffers a -2 circumstance penalty to Armor Class. In addition, anyone within 10 feet of a “mucked” victim must succeed on a DC 15 Fortitude save or suffer a lesser version of the sickened condition (-1 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks) due to the stench. Retchenbeasts are immune to this ability. The save DC is Constitution-based.
The retchenbeast must have access to a fetid, swampy region to replenish its disgusting “muck” attack, for the creature’s “muck” attack draws heavily on the mud and mire of the swampland environment. The retchenbeast can employ its spit muck attack once every 3 rounds, so long as it has access to swamp muck and mire. Salivary glands help “store” a dose of wet muck in the retchenbeast’s throat bladder for nearly a month between uses. Refilling its throat bladder requires a move action.