Special Conversion Thread: Angels (and possibly other heavenly creatures)

Yes. Also, for some reason hold spells seem appropriate for something guarding a throne, even if that's not really angelic.
 

log in or register to remove this ad


So...

Spell-Like Abilities: At will aid, commune, continual flame, dimensional anchor, fireball, flaming sphere, greater dispel magic, hold monster, lesser restoration, remove curse, remove disease, remove fear, scorching ray; 3/day--flame strike, heal, heat metal, mass hold monster, wall of fire; 1/day--greater restoration, fire storm, incendiary cloud, meteor swarm. Caster level 20th. The save DCs are Charisma-based.
 

Ok, something like:

at will - fireball, flaming sphere, scorching ray, hold person, cure moderate wounds
3/day - flame strike, heat metal, wall of fire, hold monster, greater restoration, remove disease
1/day - fire storm, incendiary cloud, meteor swarm, mass hold monster, mass heal

The healing spells might need some work, not sure.

Edit: Ninja Shade strikes again! I'm happy with those suggestions, too; they're a little bit of a bump compared to mine.
 
Last edited:

Sweet, I just gained a ninja level. :devil:

+25 natural armor (right between cherub and throne)?

DR and regen 15 (like throne) or 20 (like cherub)?

Skills: 16 at 36 ranks

Feats: 12 (5 can be epic)
 



Looking good.

Skills: Bluff, Concentration, Diplomacy, Heal, Intimidate, Knowledge (any 4), Listen, Search, Sense Motive, Spellcraft, Spot, Tumble, Use Magic Device?

Feats: Flyby Attack, Power Attack, Improved Bull Rush, Awesome Blow, Ability Focus (mass hold monster), Quicken Spell-Like Ability (flame strike), Improved Initiative, Superior Initiative, 4 more (can be epic)
 



Remove ads

Top