Special Conversion Thread: Microscopic Monsters

Indeed. Hmm...what if it gets a bonus on attack rolls equal to the opponent's armor check penalty? Is that still too fiddly?
That might work, but it does seem a bit fiddly (not impossibly so, though). Besides, why can't it penetrate joints in any armor? Why doesn't it instinctively hit creatures in vulnerable spots? I can't quite see the logic. I think I'd like something along the lines of precise strike better, and I have an idea we've used that before for a similar ability.
 

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The more I think about this, the more I think we should just write this off as a legacy ability. I mean, why don't other creatures with pseudopods/tentacles get similar benefits?
 

The more I think about this, the more I think we should just write this off as a legacy ability. I mean, why don't other creatures with pseudopods/tentacles get similar benefits?

I agree it's easier to just drop it.

If it were a more interesting Special Attack I'd be happy to argue about it for days (as usual ;)), but it doesn't seem worth it in this case.
 

Fair enough.

Ok, then. We have "The shell of the cell remains relatively stationary, while the threadlike lobes pull food particles back to it." Make the threads into roper-like strands with drag?
 

Fair enough.

Ok, then. We have "The shell of the cell remains relatively stationary, while the threadlike lobes pull food particles back to it." Make the threads into roper-like strands with drag?

The original monster didn't have any special attack to pull victims towards it, nor does it have a close-in attack to use against opponent once they're drawn in. It also can damage creatures out to its full reach as easily as it can in a clinch.

That suggests the drawing in food is just flavour - e.g. once it kills an opponent it positions the oppenent's remains close to its own body so it's at a convenient distance for digestion. Presumably if it senses any edible flotsam or jetsam it pulls that food in close in the same fashion.
 






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