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Special Conversion Thread: Plants

The reason I want to stick to 1 tentacle is not just to reduce damage but because we're having them gain tentacle attacks at each size category, so it makes some sense to do that for the baby as well.

I preferred giving them 4 attacks all the way up. We've already had a bunch of "grows more tentacles as size increases" monsters.

Shouldn't the adult only get 2 feats anyway? You can just drop Great Fort.

For some reason I was sure they had 6 Hit Dice...

Oh I see, the original had 4-6 Hit Dice. That suggests it advances by 100-150% and 150-300% HD:

Advancement: 5-6 HD (Medium); 7-12 HD (Large)
 

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Environment is good.
I think Cleon may have suggested copse for the org, which is ok for me.
Looks like CR 3.
Incidental? 1/10th coins; 50% goods; 50% items
I'll let Cleon fill in the rest.

Incidental treasure is good.

I'd suggested copse for the strangle vine, not the rekeihs.

How about "patch", like a Violet Fungus?

We've already got a height of 5-6' from their Dragon write up. They're of a similar shape to Xorn, which weigh 600 pounds, but they're made of woody material rather than stone so should weigh about half that much.

So "A rekeihs stands between 5 and 6 feet tall and weighs from 250 to 300 pounds"?
 

That's all fine.

I too am a bit tired of the "growing more tentacles" routine. If Shade agrees, I'm ok with going 2 for the baby and 4 for the rest. But I'm also ok just leaving them as is.
 


Well, I think they've got the damage output to be CR 4, but they're a bit squishy at 30hp and AC 15. I'd call them a tough CR 3 probably.
 






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