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Special Conversion Thread: Sheens


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Updated.

SA – Sonic Boom. Once per day, a dasher can generate a sonic boom by accelerating to its top speed. A dasher’s sonic boom affects all living creatures within a 100’-radius of the effect. All creatures in the area of effect must make a saving throw vs. paralyzation. Those that successfully save fall to the ground. Those that fail fall to the ground and suffer 1d4 points of damage.
 

Glad we got that point settled. Next:

Sonic Boom (Ex?): Once per day, a dasher can briefly exceed the sound barrier, producing a sonic boom. All creatures within 100 ft of the dasher's position at the end of its movement(?) must succeed on a DC X Fortitude save or fall prone and take 1d4? points of damage. The save DC is Constitution-based.

Questions: Still 100 ft range? From end of movement, start of movement, or where? Still just 1d4 damage? Con-based (Str or even Dex seem reasonable alternatives)?
 

The 1d4 points of damage seems ridiculously low. I'd recommend we either boost it to 1d8 or more points of sonic damage, or drop the damage altogether and just go with the prone effect.

I'd also recommend boosting the range to 300 feet to cover its movement.
 



How's this?

Sonic Boom (Ex): Once per day, a dasher can briefly exceed the sound barrier, producing a sonic boom. All creatures within 300 ft of the dasher's position at the end of its movement take 1d8 points of sonic damage and must succeed on a DC X Fortitude save or fall prone and be deafened for x rounds. The save DC is Constitution-based.
 



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