Ok, so dungeon crawls, whether you love them or hate them are commonly believed to be a definitive part of the D&D experience. What sort of dungeon crawls have you made that you are really, truly proud of? Which ones stand out above the rest?
What made this particular dungeon crawl special?
Personally I have always been fond of the idea of building a dungeon that once served as an underground vault to some sort of religious order but has since been pre-empted by erosion and mad creatures from the Far Realms to become a nightmarish series of mud-filled tubes and chambers dominated by gibbering mouthers and other pseudonatural horrors, with the entire place dominated by a spider-creature whose very presence drove explorers mad as they approached its lair at the center of the vault. (It had a wisdom draining aura).
So what about the rest of you?
What made this particular dungeon crawl special?
Personally I have always been fond of the idea of building a dungeon that once served as an underground vault to some sort of religious order but has since been pre-empted by erosion and mad creatures from the Far Realms to become a nightmarish series of mud-filled tubes and chambers dominated by gibbering mouthers and other pseudonatural horrors, with the entire place dominated by a spider-creature whose very presence drove explorers mad as they approached its lair at the center of the vault. (It had a wisdom draining aura).
So what about the rest of you?
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