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green slime said:
But why use boiling water? Boiling oil is the standard fare...

If you're talking real medieval warfare here, no. Water was used, because oil was exceedingly expensive and thus not available in such large amounts. But it's a fantasy setting, after all.
 

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green slime said:
Remember that you don't really want to slaughter the PC's, only humiliate them. So allow them some method or three to get away and reconsider their fortunes.
Agree. Maube the kobolds don't have more than couple cauldrons ready to use. Getting it boiling is slow process ;) .
 

Kat' said:
If you're talking real medieval warfare here, no. Water was used, because oil was exceedingly expensive and thus not available in such large amounts. But it's a fantasy setting, after all.

Yep, that's why they should have a cauldron of green slime to dump on the pc's. :D
 


Blackrat said:
Agree. Maube the kobolds don't have more than couple cauldrons ready to use. Getting it boiling is slow process ;) .
The PCs could spread a rumor that adding salt will make it boil faster (that it doesn't get as hot either is just an added bonus. ;) )
 


Kat' said:
If you're talking real medieval warfare here, no. Water was used, because oil was exceedingly expensive and thus not available in such large amounts. But it's a fantasy setting, after all.

uuuummmmmmm. Nooo. As you may have read in a later post of mine, I was actually referring to vegetable oil or, in a pinch, animal fat, which does the job rather nicely, as opposed to tar/oil from a hole in the ground.

Vegetable oil, is actually quite easy to manufacture, and could be readily available. Being thicker in consistency than water, it also retains heat better, and would leave very nasty burns, and clings better to the victim.
 

green slime said:
I really don't appreciate getting dumped anywhere, by anyone, thank you very much.


You know you really shouldn't be talking- lacking an intelligence stat and all. Why you're not even in the monster manual anymore. ;)
 

Blackrat said:
I agree that 2d6 seems a bit high but then 1d6 is way too low imo too. Maybe try 2d4? Now I don't really see the point in using water at all. I'd just use boiling oil which could actually do the 2d6 or even a bit more.

Would you rather get stabbed by a roman leggionaire (1d6 damage) or have boiling water poured over you (unkown damage X)? Me, I'd take the water, suggesting X<d6. I'd suggest d4, reflex save (DC 15) for none (clothing/armor blocked it).
 

green slime said:
Remember that you don't really want to slaughter the PC's, only humiliate them. So allow them some method or three to get away and reconsider their fortunes.

No wizard? You got it easy!

What I like about this set up is that if it looks like I'm straying into TPK terratory, I can just have the Kobolds retreat & hole up. Much harder to justify that with a Bodak or whatever...

Besides, Kobolds with alchemists can't do more than a few d6 a turn, gonna take a long time depleting their healing doing that. Currently their carving through my dungeon quite efficiently, facing monsters that are happy to go toe-to-toe - the warrens will be a good change : )

Are their any good resources for more traps people can steer me towards?
 

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