BASHMAN
Basic Action Games
So, hearing that iterative attacks are gone, it stands to reason that players and creatures will have less attacks-- typically one per round. However, dual wielding has always been the way to get around such a limitation. With the "monsters don't use the same rules as PCs" aspect, I have a feeling that Claw/Claw/Bite will remain.
Essentially the monster will be "dual wielding" its claws-- with some small penalty -2 or something to hit for that (if any-- since he is a monster, perhaps he has no dual wielding penalty). Then he will have a special ability-- a swift action bite attack that can only be used if both claw attacks hit.
Does this sound like the 4e version we can expect?
Essentially the monster will be "dual wielding" its claws-- with some small penalty -2 or something to hit for that (if any-- since he is a monster, perhaps he has no dual wielding penalty). Then he will have a special ability-- a swift action bite attack that can only be used if both claw attacks hit.
Does this sound like the 4e version we can expect?