Saeviomagy
Adventurer
Something I've noticed while playing a mid-level wizard (and ghost-playing another player's cleric at the same time) is that often the following will happen:
1. I'll spend a round working out my action - looking up the spells available, picking one, and having the text ready for when the effect goes off (X2 because of ghosting)
2. The monster will have it's go immediately before me, and take an action which blows my original plan to dust.
3. I'll be forced to slow down the whole combat going through step 1 all over again.
Short of just having spellcasters delay until after the creature's go - does anyone have any solutions to this?
				
			1. I'll spend a round working out my action - looking up the spells available, picking one, and having the text ready for when the effect goes off (X2 because of ghosting)
2. The monster will have it's go immediately before me, and take an action which blows my original plan to dust.
3. I'll be forced to slow down the whole combat going through step 1 all over again.
Short of just having spellcasters delay until after the creature's go - does anyone have any solutions to this?
 
				 
 
		 
 
		
 
 
		 Actually, you are doing this already. Depending on point of view, you are going BEFORE the monsters' next round - you're just doing it the round beforehand. But if that concerns you, just tell the DM you are delaying until just before the monster's turn, which you can do, ply your spells, and then the monster does his thing.
 Actually, you are doing this already. Depending on point of view, you are going BEFORE the monsters' next round - you're just doing it the round beforehand. But if that concerns you, just tell the DM you are delaying until just before the monster's turn, which you can do, ply your spells, and then the monster does his thing. 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		