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D&D 5E Spell Cards for D&D 5E using Magic Set Editor (MSE)

pdzoch

Explorer
Spellbook Cards Large Image

I've added fourth style called Spellbook Cards Large Image. This set has a large background image option for the users. Add your own background, whether it be a texture or picture, to customize your cards. I've included a scaling feature in the style to change the intensity of the image to lighten the image to the point of being a watermark. There are pre-loaded colors for the borders, but you can select your own colors. You can also tint the background in the same color as your selected border. The spell details are straightforward text and uses the same information used by the other styles. Below are four samples using a variety of backgrounds.


Magic Missile2.jpgMagic Missile4.jpgMass Cure Wounds.jpgDimension Door.jpg
 

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basilforth

Explorer
These look great! Here's a related question for you: I have been considering making character cards in this format. Presenting each character in the adventure as a Magic Card or Pokemon card. It would make it easier for my younger kids who are playing. Naturally, you would not be able to put a lot of information on such a card.

Any recommendations for a card maker to do that?
 

pdzoch

Explorer
These look great! Here's a related question for you: I have been considering making character cards in this format. Presenting each character in the adventure as a Magic Card or Pokemon card. It would make it easier for my younger kids who are playing. Naturally, you would not be able to put a lot of information on such a card.

Any recommendations for a card maker to do that?
I recommend taking a look at the initiative cards in the download section. I have a set (I think I call them initiative tents) that provides the badic quick reference data for the PCs, NPCs, and monsters. However, the card size and layout might not work for your purpose. I am working on monster/npc/pc cards that are 4x6 or 5x8 reference cards that provide the handy reference for the players/DM, but I haven't finished it yet. Challenge with standard playing card sized restrictions is ensuring the information is readable. I have both seniors and young children in playing groups, and font size is an issue. When I have the reference card format done, I will post the style with the initiative card download. I'll see about posting the draft card on that thread for comment and feedback for the final design.

Sent from my SGH-M919 using Tapatalk
 


pdzoch

Explorer
These look great! Here's a related question for you: I have been considering making character cards in this format. Presenting each character in the adventure as a Magic Card or Pokemon card. It would make it easier for my younger kids who are playing. Naturally, you would not be able to put a lot of information on such a card.

Any recommendations for a card maker to do that?

How about this? Will these work for you?
 

SansMoins

Explorer
When starting from scratch, Trying to make a spell card using Draconic style, I was unable to change the spell level. I had to go to a different style set it there and come back. However, I was still unable to change it from the Draconic style.
 

pdzoch

Explorer
When starting from scratch, Trying to make a spell card using Draconic style, I was unable to change the spell level. I had to go to a different style set it there and come back. However, I was still unable to change it from the Draconic style.

Thanks for the catch. I'll troubleshoot it now.
 

pdzoch

Explorer
When starting from scratch, Trying to make a spell card using Draconic style, I was unable to change the spell level. I had to go to a different style set it there and come back. However, I was still unable to change it from the Draconic style.

o.k. The Spell level DragonScale will change when you change the spell level on the text field. The change in the spell level text field changes both fields. The same is true for the spell school -- the dragon orb will change when you change the spell school text.
 

SansMoins

Explorer
o.k. The Spell level DragonScale will change when you change the spell level on the text field. The change in the spell level text field changes both fields. The same is true for the spell school -- the dragon orb will change when you change the spell school text.

Lol, I just figured that out. Thanks.
 

pdzoch

Explorer
Attached is a sneak peak of the new style for the Spellcards. This time, in a horizontal/landscape format. Full bleed art option with variable intensity. Optional borders of a selectable magic script style. Several textures to chose from, also with variable intensity. Also, for the first time, an option to build other types of cards other than spellcards -- sort of a blank text format. Below are a few sample from the template.



Magic Missile H.jpg Cure Wounds.jpg Scorching Ray.jpg Cunning Action.jpg Horde Breaker.jpg
 


pdzoch

Explorer
Game file have been updated to support latest spell domain updates from Unearthed Arcana. Included are the three Cleric Domains: Forge, Grave, and Protection. Included are two warlock patrons: The Seeker, and the Undying Light. Included is the Deep Stalker Ranger domain. Included is the Abyssal Arcana for the Tiefling Subrace. Included is the Stormborn Domain for the Sorcerer origin.

Game file support all styles.

Scroll Style has been updated to include watermark and scroll ribbons for latest spell domains.
 

pdzoch

Explorer
New style file has been added to create Spell Slot cards. Style file has four themes: simple (number centric), bold (color centric), classes (class icon identifiers added), and black magic (with unique spell effects on each spell slot level). The style file can be used to create spell slot cards on its own or re-skin your current spell library into spell slot cards.
 

pdzoch

Explorer
[Updated to include latest Spell Domains from Unearthed Arcana] 2016-12-28

Game file has been updated to support latest spell domain updates from Unearthed Arcana. Included are the two Paladin Oaths: Conquest and Treachery. Included are two spell domains from the Modern spell domains from Unearthed Arcana: Included are a warlock patron: Ghost in the Machine; and the cleric domain: City.

Game file support all styles.

Scroll Style has been updated to include watermark and scroll ribbons for latest spell domain updates.
 


Dax Doomslayer

Adventurer
Hi pdzoch,
These cards look amazing and I'd really like to use these. However, I'm actually new to this program (MSE2) and am trying to upload these and having issues seeing any of these files. I've been trying to find some sort of documentation to help me but I can't. Thus, I was hoping you'd be kind enough to answer a couple of questions. My first question is, do these work with MSE2? Or is it MSE only (I've downloaded MSE2)? If this should be MSE and not MSE2, that could very well be my problem (but if so, a follow on question is does MSE work with Windows 10 do you know) ? Otherwise, I'm downloading your files from EN World and then extracting them to the Data folder in MSE. However, when I do so, and I'm not seeing anything extracted - only what looks to be the base templates for Magic; Vanguard; VS and Yu-Gi-Oh. However, all the folders that were extracted do show up there when I look using File Explorer. I must be doing something wrong somewhere and it's probably something dumb and was hoping you'd have some guidance. If not, no worries but I'd thought I'd ask. The cards look amazing and I'm playing with my nieces and nephews and I think these would be a huge help. Thanks in advance.
 

pdzoch

Explorer
Hi pdzoch,
These cards look amazing and I'd really like to use these. However, I'm actually new to this program (MSE2) and am trying to upload these and having issues seeing any of these files. I've been trying to find some sort of documentation to help me but I can't. Thus, I was hoping you'd be kind enough to answer a couple of questions. My first question is, do these work with MSE2? Or is it MSE only (I've downloaded MSE2)? If this should be MSE and not MSE2, that could very well be my problem (but if so, a follow on question is does MSE work with Windows 10 do you know) ? Otherwise, I'm downloading your files from EN World and then extracting them to the Data folder in MSE. However, when I do so, and I'm not seeing anything extracted - only what looks to be the base templates for Magic; Vanguard; VS and Yu-Gi-Oh. However, all the folders that were extracted do show up there when I look using File Explorer. I must be doing something wrong somewhere and it's probably something dumb and was hoping you'd have some guidance. If not, no worries but I'd thought I'd ask. The cards look amazing and I'm playing with my nieces and nephews and I think these would be a huge help. Thanks in advance.

These files are written for MSE 2.
Each zip file will need to be extracted separately as its own folder in the data folder of MSE. Ensure that you have also extracted the .game file as well as the symbols/font file. Without the .game file, none of the templates will be visible. I often extract a template file outside of MSE to inspect it to be ensure it is complete, then I will copy the template folder into the MSE/data folder. Hopefully, this will help. If not, shoot me a message and we will work through this together.
 

Dax Doomslayer

Adventurer
Ahhh ha! I'm a total dolt. Your email made me go back to the data folder to look to see if I extracted the .game file. What I noticed is while I extracted the base folder, each individual folder was compressed still. Once I unpacked them, I can see each template. These things are terrific and very pretty. Thanks for all your hard work!! Even has drop downs etc so really it's just typing in text which I can handle. If I have any questions I may be back (I appreciate your kindness in answering my question). I noticed you also did Treasure Cards (which will be helpful too - wahoo!! ) but I wondering out of curiosity if you had something like this for say Class Abilities. I'm trying to go through the download section here and there are a lot of pages - lol.

One question, where do you get your art from for the magic items etc? Is it that you just google images or something?
 
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pdzoch

Explorer
Ahhh ha! I'm a total dolt. Your email made me go back to the data folder to look to see if I extracted the .game file. What I noticed is while I extracted the base folder, each individual folder was compressed still. Once I unpacked them, I can see each template. These things are terrific and very pretty. Thanks for all your hard work!! Even has drop downs etc so really it's just typing in text which I can handle. If I have any questions I may be back (I appreciate your kindness in answering my question). I noticed you also did Treasure Cards (which will be helpful too - wahoo!! ) but I wondering out of curiosity if you had something like this for say Class Abilities. I'm trying to go through the download section here and there are a lot of pages - lol.

One question, where do you get your art from for the magic items etc? Is it that you just google images or something?


The Horizontal template can support class abilities. If you switch to the style tab, you can deselect the "spellcard" option and it will pretty much give you a blank card to use. The "Cunning Action" sample card in the OP is an example of this feature. I tend to use a common background by class (as a way to identify class and racial features), the title of the action, then the simplified rules for easy reference.

I also use it to create a set of "Long Rest" and "Short Rest" (with images of a campsite and a adventuring party taking a break respectively) to have on the reverse of abilities and spell slots to identify which are expended until a rest and what type of rest is needed.
 


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