"Flee now, or you shall regret every choice you have ever made." Barrington's voice is level as he draws his pistol and fires. He's not aiming to kill, only to wound, but sometimes in the dark it's hard to be precise about these things, and he's not holding back. The reloading action is automatic, and practiced with a lightning efficiency.
"I am outnumbered and fear for my person, and for that of an innocent young woman." He is speaking loud, clear, and deliberate, as he draws his rapier, and (assuming they have weapons held on him) attacks with pistol and blade.
(Okay; let's see if I've got this right).
Surprise round.
Fire. 1d20+7, damage 1d10+3 (
18; if it's a hit 9 damage). If it's a hit, then spend a superiority die for
+d8 damage (=3), make WIS save vs DC 13 or be frightened until end of my next turn.
(I assume that there's no bonus action available, but if there is, it would go down instead like round 1, below)
Round 1
Draw rapier, advance, and attack the other visible guy. 1d20+5 to hit, 1d8+3 piercing (9 to hit, 9 damage). I assume it's not a hit, but if it were then spend a superiority die for
+d8 damage (=7), make STR save vs. DC 13 or be disarmed. If he's disarmed I will kick it away.
Because of feat, bonus action is firing pistol, at third guy if seen (
perception 1d20+1= 10) -- probably not -- so the second guy.
1d20+7, damage 1d10+3 (=25 to hit; 12 damage).
(I presume I can't spend superiority dice on a bonus action, but maybe that's wrong. If I can, then I'll use the second one above (since I assume it didn't get used).) Regardless, Up to two superiority dice used.
So -- (I'm spelling this out since it's the first time)
Attack, superiority die (fear save needed)
Attack (miss?)
Bonus attack (with superiority die? if so, disarm.)