I'd be for that. If a meduim PC gets various considerations because he does not fill his 5' are completely, the bigger monsters deserve similar considerations! But the current rule set just requires a single square to be fully affected.Vahktang said:Well consider the fireball, or better yet the flame strike.
You can't get to the center of the colossol target, so, what 1/2 damage? Extra save?
Actually it’s tough becauseVahktang said:No wonder the Tarrasque is so hard to kill.
Hypersmurf said:No; the point of origin is always a grid intersection.
robberbaron said:If a medium-sized speller casts a magic circle on himself from where does it originate?
1. From the centre of his square, making the size 1½ squares away from the edge of his square in all directions?
2. 10' in all directions from the edge of his square?
3. 10' in all directions from a specified corner of his square?
or 4. Something I haven't considered?
This seems to imply that (say) a cleric in an antilife shell could still be reached pretty easily with a reach weapon.Drowbane said:Grid intersection. Choose a corner and put an X at that corner. 10ft in all directions from that spot.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.