two
First Post
Now that a lot of you have been playing the 3.5 rules for a few months at least...
Are there any spell changes, or other significant rules changes, that once you started using them, made you wonder how 3.0 "worked" at all?
(Because you found the 3.5 changes so necessary and nice that going back to 3.0 at this point "feels" impossible?)
For me, the biggest and best change had to be, in one word:
HASTE.
I can't imagine playing with 3.0 haste, honestly. At this point I would feel totally muchkin even casting it, should I be stuck in a 3.0 game. I just feel 3.5 haste makes for a far better combat experience.
Any other big ones that strike you?
Are there any spell changes, or other significant rules changes, that once you started using them, made you wonder how 3.0 "worked" at all?
(Because you found the 3.5 changes so necessary and nice that going back to 3.0 at this point "feels" impossible?)
For me, the biggest and best change had to be, in one word:
HASTE.
I can't imagine playing with 3.0 haste, honestly. At this point I would feel totally muchkin even casting it, should I be stuck in a 3.0 game. I just feel 3.5 haste makes for a far better combat experience.
Any other big ones that strike you?