Charwoman Gene
Adventurer
The action of copying spells is functionally equivalent to copying software.
You are dealing with the non-destructive reproduction of symbolic instructions that can be repeatedly used to obtain desired results. Spells are software run on the hardware on the universe. ((I will stop this now, as it makes me remember the tremendous potential in Mage: the Ascension, which never completely gelled in-game))
The question of whether copying spells is theft is completely predicated on the social constructs that may or may not exist regarding IP. It is 100% the same as software. Be a great thing to toy with in a Urban Arcana environment. Medieval societies should have nearly no IP laws. Renaissance or Heavily Magical Anachronistic Socieities just might... ((Eberron?))
You are dealing with the non-destructive reproduction of symbolic instructions that can be repeatedly used to obtain desired results. Spells are software run on the hardware on the universe. ((I will stop this now, as it makes me remember the tremendous potential in Mage: the Ascension, which never completely gelled in-game))
The question of whether copying spells is theft is completely predicated on the social constructs that may or may not exist regarding IP. It is 100% the same as software. Be a great thing to toy with in a Urban Arcana environment. Medieval societies should have nearly no IP laws. Renaissance or Heavily Magical Anachronistic Socieities just might... ((Eberron?))