Spellbooks and high level characters

irdeggman said:
So bottom line is that a spell book containing only the "free" spells does not count towards the starting wealth of a wizard, regardless of starting level.
That's pretty much what I thought - thanks. :)
 

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cmanos said:
Wizards get 2 free spells per level to add to their spellbooks. So if a Wizard has a spellbook filled with only the 2 free spells per level, this should not count against their starting wealth. If they want more spells, I would definitely make them pay for them.

Yup.
 

But shouldn't any extra spells would be at full scribing costs plus the standard hire rates of a wizard of the appropriate level to study and scribe the spell?

This would allow the wizard to pay the time cost they would otherwise not be able to pay.
 

Musrum said:
But shouldn't any extra spells would be at full scribing costs plus the standard hire rates of a wizard of the appropriate level to study and scribe the spell?

This would allow the wizard to pay the time cost they would otherwise not be able to pay.


I assume you are talking about those that aren't part of the initial spellbook and the 2 free per level ones?

That is any that are researched or learned from other sources (like scrolls or other spellbooks).
 

irdeggman said:
I assume you are talking about those that aren't part of the initial spellbook and the 2 free per level ones?

That is any that are researched or learned from other sources (like scrolls or other spellbooks).
Yes.
 

I personally grant characters sets of consumable magic items appropriate to their class and level - aside from the funds that they would get. This is done specifically to address and moderate the consumable nature of items that would have been bought/found/consumed or otherwise used during the time frame prior to the character beginning actual play. Not perfect, but works for us. Now if a wizard needed additional spell choices for a spellbook (beyond the freebies), they could sell these or use the funds that are included for their level at creation... but basically they have to spend.

Another method that I have used in the past to moderate the spellbook & consumable magical items that were assumed to be acquired over time, is to simply grant spellbooks a base set of spells (beyond the freebies) equivalent to the spells/day that the character gets (no bonus spells for high scores though)... for instance a 5th level wizard would get 4 free zero level spells (I only grant the PHB ones for 1st level - so these can be chosen from other sources), 3 free first level spells, 2 second level spells, and 1 free third level spell. These spells added to the 2 freebies per level makes a decent spellbook for character creation purposes.
 
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