Artoomis said:
Oh, I don't know. With it's hide and size bonuses, it makes one heck of a fine Rogue.
That they do! But, I think that favored classes are typically cultural preferences, which is usually a result of a natural proficiency with the class in question. Take Gnomes, for instance. They make fine Bards, and their culture celebrates them (what with their tricky, playful, inquisitive natures, and all). But, they also make naturally good Illusionists. You can be excellent at a particular class, and it doesn't necessarily have to be favored. Since almost all Dragons automatically cast as Sorcerers, and the class is rumored to have originated from Dragons themselves, Sorcerer is both a natural talent (though the game stats do not reflect this), along with a cultural element, whereas Rogue would just be a natural talent. Now, if I were comfortable giving a race a non-Core class as a favored class, I would actually say that Beguiler wouldn't be a half-bad choice, if it weren't for the fact that Beguiler were a learned-caster class, rather than an intuitive.
Zurai said:
Actually, it does. Dogs have animal intelligence, and creatures with animal intelligence can never learn a language.
Yeah, I know, that rule always bugged me. I prefer to interpret it as "can never learn a language
that we can understand. Take
speak with animals, for instance. They must have some sort of complex thoughts running through their heads, since they communicate with us in a matter similar to our own, though we need magical aid to hear it. So, in my opinion (RAW is still contradicting itself on the matter), animals do have a language that is every bit as capable of expressing itself as your average Orc, but it is not a language by our definition of the word, and, as such, we can never hope to understand it without magical aid. What a shame, I'd love to have a Bard that spoke Common, Dog, Binary, Oyster, 1337, and Spanish. B)