CanadienneBacon
Explorer
Nothing to do with the campaign derailed it. More, at the time we had a table of military gamers and had trouble with continuity at our table due to player turn-over. Coupled with the general lack of available 2E players and, well...you get the picture.
From my perspective as a player, the first book did drag quite a bit. It seemed as if we spent our time mucking about with hardly anything to go on, visiting then re-visiting the same places time and again, all the while hoping for clues that never really materialized. I remember thinking that we needed to either be luckier or we needed more direction. I am normally a DM, but since I was a player in that campaign I faithfully avoided reading the boxed set. I therefore can't really speak to whether these perceived issues were design flaw or my spouse being a sub-par DM. Still, ye olde husband's enthusiasm both then and now for Night Below continues to make it tempting to play. Again. Sigh.
When is 4E going to be here, again?
From my perspective as a player, the first book did drag quite a bit. It seemed as if we spent our time mucking about with hardly anything to go on, visiting then re-visiting the same places time and again, all the while hoping for clues that never really materialized. I remember thinking that we needed to either be luckier or we needed more direction. I am normally a DM, but since I was a player in that campaign I faithfully avoided reading the boxed set. I therefore can't really speak to whether these perceived issues were design flaw or my spouse being a sub-par DM. Still, ye olde husband's enthusiasm both then and now for Night Below continues to make it tempting to play. Again. Sigh.
When is 4E going to be here, again?
