I might enter a Duel tournament in a couple of weeks, and I'm planning to take sorcerer. I don't know how common this thing is, but it's a fight to the death between two characters, winner advances to the next round until only one character remains. All players bring one character of 20th level (or equivalent), with no magic items. Items are replaced by four stat bonuses (+8, +6, +4 and +2), a +3 resistance bonus on all saves and all weapons carried are +5 weapons (bonus can be exchanged for special properties that negate DR, ie +5, +4 Silver or +3 Lawful Adamantine). No "role-playing" is required, it's all about min-maxing!
So, what spells should be considered essential for a sorcerer in this kind of game? I've got a few ideas about feats and such, but I've never played a sorcerer of this high level before (or any 20th-level character for that matter), so I'm a bit stumped on what spells I should take.
All WotC books are allowed, by the way.
Thanks for any help I can get!

So, what spells should be considered essential for a sorcerer in this kind of game? I've got a few ideas about feats and such, but I've never played a sorcerer of this high level before (or any 20th-level character for that matter), so I'm a bit stumped on what spells I should take.
All WotC books are allowed, by the way.
Thanks for any help I can get!