I am about to start creating a world for my campaigns using alot of the rules that are floating around in the various OGL licensed books and from the Expeditious Press books. I would like your thoughts on allowing magic users to be able to cast any spell that they know without limiting them to X amount of slots per day. I would be using the recharing magic rules found in Unearthed Arcana. I may also add a skill roll to cast a spell with the idea being you get so many for free and after that your DC to cast goes up by 2 or so until you have rested for X hours (I have seen this work well in other games). I will not be using the standard spellcasting classes in the PHB. Instead I will be using a variations of the Magister class and the Witch class both of which can be found in Monte Cooks AU. The magister will be the wizard replacement and the Witch will be the Sorceror replacement. As for the rest of the spell casting classes I am unsure at this point which ones I will have in my world. Thoughts? Suggestions? Anyone doing this already?
TIA,
Gilwen
TIA,
Gilwen