[Spes Magna] Making Craft Work (see last post)

Do you wish the rules for the Craft skill made sense? Do you wish it were possible to craft equipment and still have time to adventure? Well, your wishes are our commands!

Making Craft Work presents a new system for the Craft skill that uses complexity rather than price to determine how long it takes to finish an item. This is an 8-page, black-and-white PDF selling for $0.99 US at the Spes Magna Store at Paizo.com.
 

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The rogue in my game will love this; she's been wanting to make a masterwork rapier, and was quite ticked off to find out that it'd take several months of game time (and that's if she succeeded at a series of high-DC Craft checks).
 

The rogue in my game will love this; she's been wanting to make a masterwork rapier, and was quite ticked off to find out that it'd take several months of game time (and that's if she succeeded at a series of high-DC Craft checks).

Excellent. Please let me know what you think about the rules. I'm always looking for feedback to improve Spes Magna products.
 

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