Steve Conan Trustrum said:
Think of it along the lines of Freeport. The city can be dropped into an existing campaign world but Freeport products also operate in such a way as to consider an entirely new world outside. The SB corebook can drop the Archduchy into you game in such a way, but it would require similar considerations (as you said, there's new gods in there which have to be incoporated or cast aside in favor of those of your existing world.)
Okay, that's a good way of putting it.
The gods have essentially been ousted out of their divine realm (or the latter's been destroyed--only the gods know and they aren't talking.) So, they now walk the mortal world, mixing their blood with that of their people, which results in characters being able to take Divine Heritage feats (special abilities that come with having a god's blood in one's veins.) This also means divine powers and spells work differently because the "channel" back to the gods aren't as strong now that they walk the earth. Most of the gods choose to remain out of sight (for now, anyway), but Sallous Yar, god of the undead, is slowly carving a kingdom for himself and has been causing trouble ever since he arrived.
Ah! That's good! Why isn't that paragraph on the website? That explains stuff.
I'm afraid I have to agree with the website detractors. My problems are:
1) The color scheme. Ugh. Very hard to read. Gold on Red?
2) The 'Setting Brief' link doesn't. It takes you to a very long timeline, not to a setting brief. It's far more than I want to read for a brief. Why not create a new link called 'Timeline' or 'history', put this there, and then write an actual three-paragraph or so setting brief?
3) Right and left-side menus. These are really odd to me. I click on the left, read the bit in the middle, and then the list is on the right. I guess it works, but I don't ever remember coming across a website set up this way. Why not put the links in the middle? (which would correct the problem with a mouse-over of a link causing the right column menu to re-render itself)
4) Creatures: The link to the image when you click on 'Creatures' is broken.
5) Classes: As a suggestion, break the listing up into 'Core' and 'Prestigue' classes.
As a suggestion of the setting brief, why not a general paragraph laying out the duchy (with a link to the locations page) and the idea of Spiros Blaak. Then follow it up with a second paragraph describing the fallen gods, and then a third going into the Lycanthropic peril and why it's suddenly so bad. Short and sweet.
