Still typing background out, but here's the mechanics...enough to get started with. Assume that Vela's doing a delivery to Avarthel...perhaps bringing payment back for some masks she sent out, or bringing information or samples from Qbarran dinosaurs to her.
Equipment done! She's ready to go. Quick and dirty background is that she was really wanting to be a hunter on dinoback, trained hard, then it was discovered she had a gift for magic. But that meant she'd be an apprentice for years and even after that she'd be pretty much just riding fastieths because, y'know, not a hunter or warrior. So she's having an angst-ridden outburst about how she doesn't care about magic, she just wants to do this...and POP. Magic dino appears. Because dinosaurs in the Talenta halfling culture are regarded as spiritual beings, not just animals, this had a heavy taste of taboo on it.
In the end, Vela went forth to learn more about her magic abilities, and what it all means. Has she simply given form to a spirit-dinosaur? Or is it something else pretending? And what does it mean about her and who she is? She's on a quest for answers! And also to prove herself a capable warrior. I'll flesh it out soon, but I know folks want to get started.
[sblock=Vela]
Halfling Summoner 5
Str 10 2
Dex 16 5
Con 12 2
Int 10 0
Wis 11 1
Cha 21 10
BAB +3
HP: 33
AC: 17 (10 + 3 dex +1 size + 3 armor)
Fort +4 (+1 base +1 luck +1 con +1 resist)
Ref +6 (+1 base +1 luck +3 dex +1 resist)
Will +6 (+4 base +1 luck +1 resist)
Racial Traits
+2 Dex, +2 Cha, -2 Str
Small Size
Slow (20' speed)
Fearless (+2 vs fear)
Halfling Luck (+1 vs everything)
Ourider (+2 Ride/Handle Animal)
Weapon Familiarity
Keen Senses (+2 perception)
Favored class: Sorceror (+1 skill point/lvl)
Class Traits
Cantrips
Eidolon
Summon Monster 1-3
Life Link
Bond Senses
Shield Ally
Feats
1 Combat Casting
3 Weapon Finesse
5 Mounted Combat
Traits
- Focused Mind (+2 concentration checks)
- Nomadic (survival is class skill, +1 trait bonus)
Skills 15sp
Handle Animal +11 (1 rank + 5 cha + 2 racial + 3 class)
Knowledge: Nature +4 (1 rank + 3 class)
Perception +5 (3 rank + 2 racial)
Ride +11 (3 rank + 3 dex + 2 racial + 3 class)
Stealth +8 (1 rank + 3 dex + 4 size)
Survival +7 (3 rank + 3 class + 1 trait)
Use Magic Device +11 (3 rank + 5 cha + 3 class)
Spellcasting (Summoner CL 5, base DC 14, concentration +16)
Slots: 1 - 5/5, 2 - 3/3
0 - Acid Splash, Mage Hand, Guidence, Light, Mending, Message
1 - Corrosive Touch, Shield, Grease, Lesser Rejuvenate Eidolon
2 - Barkskin, Glitterdust, Haste
Equipment
Cash: 100gp
Weapon
Small Shortspear +1, +8, 1d4+1, 20', 2325
Armor
Leather +1, 1175
Gear
Headband of Charisma +2, 4000
Cloak of Resistance +1, 1000
Aegis of Recovery, 1500
Traveler's Anytool, 250
Potions
- Cure Light Wounds x3, 150[/sblock]
[sblock=Eidolon]Kikarten (Kiki for short)
Bipedal Eidolon
Medium Outsider 4
Str 18, Dex 14, Con 14, Int 7, Wis 10, Cha 11
BAB +4
HP 36
AC 19 (10 +2 dex + 6 natural + 1 dodge)
+6 fort, +3 ref, +4 will
Speed 40
Feats
1 Dodge
3 Mobility
Skills 16
Perception +7 4
Stealth +9 4
Acrobatics +9 4
Survival +5 2
Climb +8 1
Swim +8 1
Evolutions 8
Limbs (Arms), free
Limbs (legs), free
Claws (legs), free
Bite, 1
Mount, 1
Tail, 1
Scent, 1
Improved Damage (Claws), 1
Magic Attacks, 1
Limbs (Legs - special; only to increase speed), 2
SQ: Darkvision, Link, Share Spells, Evasion,
Atks
2 talons +8, 1d6+4; 1 bite +8, 1d6+6[/sblock]