Primitive Screwhead
First Post
I woudl echo the support for Hot Pursuit
However, if I were to look at your method I would make some radical changes for simplicity sake.
Sprint Skill: Cross class only, usable untrained.
{this keeps down the insane movement rates somewhat}
Sprint: Move action
Roll a Sprint Skill check and add your Move score minus 10, you can move up to this distance. You take 1 point of non-lethal damage every 5' you move beyond yoru normal movement rate. You may gain a penalty of to AC in order to gain a bonus to opposed checks for BullRush and Overrun manuevers. These modifiers last until your next normal movement and cannot exceed your BAB or ranks in Sprint (whichever is less)
A Balance check is required to cross difficult terrain without stumbling, just like with charging. Failure by 5 or more points results in falling prone in the square with the difficult terrain.
Special: You can Sprint in any normal movement mode for which you have a Speed in.
Characters with the Run feat can move up to thier skill check plus thier Move score minus 5.
-- or something like that... this way its not a 'but you can only use this rule in a chase' mechanic and can be used in normal combat.
However, if I were to look at your method I would make some radical changes for simplicity sake.
Sprint Skill: Cross class only, usable untrained.
{this keeps down the insane movement rates somewhat}
Sprint: Move action
Roll a Sprint Skill check and add your Move score minus 10, you can move up to this distance. You take 1 point of non-lethal damage every 5' you move beyond yoru normal movement rate. You may gain a penalty of to AC in order to gain a bonus to opposed checks for BullRush and Overrun manuevers. These modifiers last until your next normal movement and cannot exceed your BAB or ranks in Sprint (whichever is less)
A Balance check is required to cross difficult terrain without stumbling, just like with charging. Failure by 5 or more points results in falling prone in the square with the difficult terrain.
Special: You can Sprint in any normal movement mode for which you have a Speed in.
Characters with the Run feat can move up to thier skill check plus thier Move score minus 5.
-- or something like that... this way its not a 'but you can only use this rule in a chase' mechanic and can be used in normal combat.