Sigmund said:
Simply pointing it out......for my part, I mostly ignore ya'all.
Ah, you mean "mostly ignore" like as in, "mostly pregnant"?
Sigmund said:
Simply pointing it out......for my part, I mostly ignore ya'all.
Sigmund said:Does anyone (I'm sure someone does) remember an adventure for Top Secret/SI that takes place in Monaco and revolves around the race there? I can't for the life of me remember what it's called.
hong said:
Ah, you mean "mostly ignore" like as in, "mostly pregnant"?
enrious said:
I believe the boxed set was called "High Stakes Gamble".
Hammerhead said:There probably aren't too many situtations where non-agent stats are required, except for hostage situations and explosions. It's not like the PCs are just going to get into brawls with middle class families in the suburbs, are they?
Sigmund said:
If that was what I meant, that is what I would have said...perhaps a demonstration will aid your understanding. Pay attention now.
Game Control said:
For non agent NPC you can use the DMG NPC class system. Due to OGL restriction, Spycraft couldn't print a lot of things found in the PHB and DMG. Heck, they didn't even have the right to print the XP chart, for crying out loud!
So, I'm using NPC class concept slightly modified for my campaigns.
Originally posted by Vonth
The NPC classes in the DMG would be those such as the Expert, Aristocrat, Warrior, and (ahem) the Commoner. Perhaps it would help to rename the NPC classes to modern nomeclature for you. So try Academic, Politian/Movie Star, Law Enforcement and Average Joe.