SR defeating spells ?

Whhich do you allow/Use

  • Spell Vulrernerability (Planar Handbook)

    Votes: 17 29.3%
  • Lower Spell Reistance (Dracanomicon)

    Votes: 20 34.5%
  • Assay Reistance (Complete Arcane)

    Votes: 25 43.1%
  • None

    Votes: 25 43.1%

To me, there already exists a way to poke a hole through SR - Conjuration spells. I'd rather see lower SR's, than spells to counterbalance, because I'm just philosophicall opposed to the whole "counter-escalation thing" that pervaded 3E.
 

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generally I don't ever get around to playing at the sorts of levels where this even comes into effect. However I've been running reverse dungeon for my players and I had to learn how to play high level very quickly. I really had problems because I wanted to fight the pc's (who were Monsters) but not outright kill them. I found this to be very hard to pull off this balance it just seems to be when you get to high level who fails their save first. Note I didn't set out to find this out, I didn't go looking for this problem, I wasn't out to get the system. I just found it very tricky to make it challenging without being outright lethal :\
 



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