Darkness
Hand and Eye of Piratecat [Moderator]
D'oh! You're right, of course.Remathilis said:I think you mean the Mystic Wanderer, the Mystic Theurge is the uber caster from the revised DMG.
D'oh! You're right, of course.Remathilis said:I think you mean the Mystic Wanderer, the Mystic Theurge is the uber caster from the revised DMG.
Darkness said:You could require an item creator to have as many ranks in a skill as he wants the item's bonus to be.
In fact, I'm pretty sure I'd insist on it.
William Ronald said:[B
A very generous DM might allow Epic Level spellcasters more leeway in creating bonus items. Of course, any item with a plus greater than 30 should be incredibly expensive as I indicated in previous posts. Even if a spellcaster of 30th level is allowed to create a +60 Knowledge, Spellcraft item, he might be hesitant to do so at a cost of 990,000 market value or 3.6 million market value. (The cost of creating it would be half if you have the appropriate feats, but still half of any of these sums is a lot of gold.) [/B]
Lela wrote:
What would the XP cost be?
William Ronald said:Lela,
Does this sound better as a rule:
The creator of a skill bonus item is limited to bonuses of no more than twice his spellcaster level. Thus a 10th level caster can create an item with a +20 bonus to a skill. Only Epic Level casters can create items with a bonus of greater than +30, as per the ELH.
This would give some flexibility, and set some limits. So, a 30th level wizard might be able to make that expensive +60 spellcraft bonus item, and could not just spend cash to try to create a +120 item.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.