gonesailing said:Just a quick question. So the "Tags" are gone right? Guiding Light and Bold Recovery should be useable on every check? Simplifies things.
Also, I think the "problem" of a weak skill user is really a problem of Challenge design. I think a challenge needs as many Allowed skills as possible with varied Ability bases. All physical, mental, or charisma based challenges will tend to leave one or more player out.
If the tags confused you before I apologize. Even in Ver 1.7 you could use bold recovery and guiding light on every check, except bold recovery could only be used during the time or trials.
The helpful tag just gives you an extra benefit when using Guiding Light, and Daring when using heroic surge and bold recovery.