Wik
First Post
Alright. GMs of STAP, post your three favourite moments from the Adventure Path so far. They can be crazy combats, RP encounters that went nuts, or just scenes that really stuck in everyone's mind. They can be stuff from the RAW, stuff made up entirely by yourself as you add a scene, or something in between. It'd help if you mentioned where in the path you are, too.
***MY THREE FAVOURITE MOMENTS***
1) The first happened near the end of "Bullywug Gambit". The group, already really battered from fighting Chief Lorpth (the Rust Monster really took out our AC monkey). However, thanks to the Paladin's swift tongue, he was able to convince Drevoraz to back off in Lavinia's room.
Drevoraz bolts out the window, leaving the PCs to face the Bullywug cleric by himself. Instead, half the group jumped out the window to chase the half-orc (they hated him for killing Lavinia's servant), while the other half took out the Bullywug in two rounds.
The two who chased after him had to fight their way through crowds of revelers, jump on boats to chase after the Half-Orc, before finally fighting him in a cat-and-mouse game of hide and seek in Ancestor Island. For a completely impromptu scene, it was amazing.
2) The second was a "throwaway" encounter in "Sea Wyvern's Wake". More or less, Avner tried to purchase the chieftain's daughter in an Olman village, and the PCs had to make a diplomacy check to smooth things over.
That was what was supposed to happen.
Instead, upon arriving at the village, the Paladin decided he was going to relax away from the rest of the crew, to clear his head (it's a hard party he has to deal with). Then, of course, Avner pulls his stunt.
The Goliath, with a Charisma of 6, tried to smooth things over. And got a -1 on his diplomacy check. The villagers become unfriendly, and try to chase the PCs (peacefully) off the island.
The dwarven dragon shaman, angered at someone interrupting his drinking, went to talk to the chief. Outnumbered 25 to 1 in the chief's hall, the drunk dwarf tries to intimidate the Chief (getting a nice, fat penalty). And rolls a 1. The villagers turn hostile, binding the dwarf up in rope and forcefully rounding everyone up.
The ship won't be re-stocked, and the group is pretty much screwed. Of course, everyone's laughing at the table.
Then the paladin shows up, and tries to talk to the chief. And again, rolls a 1 (That's three in a row!). THe Chief (who had previously liked the paladin) starts throwing things at him, and forces him onto the Sea Wyvern. The group had to improvise to get their supplies, paying through the nose to get even basic provisions.
The group laughs about this - they're the only people who managed to turn a friendly native village into a seething hotbed of hostility within only a few hours.
Oh, yeah... and the paladin punched Avner in the face.
3) The Third happened in "Here there be Monsters". The Paladin, who had been stripped naked by his companions because they were afriad of his being possessed again by the mirrors in Olangru's cave, teleports into the Bar-Lgura's cave. Literraly, bound and naked.
They swoop down on the second round (as the dwarf enters the room), and teleport the paladin away, focusing on the dwarf.
As the group comes into the room (one at a time), the Bar-Lgura's swarm them. The dwarf wound up getting teleported out of the fight when the demons realized he was going to be hard to hit.
They nearly killed the catfolk, knocking her to negatives twice.
The only problem, the flying warlock, was eventually tackled by a demon that had been smart enough to climb above the warlock while invisible and drop upon him.
So, there were three combatants against three demons - a tackled warlock, a dying rogue, and the goliath fighter. We knew we were dangerously close to a TPK. I even said to the Goliath "If you don't roll a critical hit here, I think you all might die."
And he rolled a critical, killing the demon instantly. The whole table cheered.
Then, he was able to flank the demon on the rogue, and dealt a hard hit (the rogue was able to sneak attack to finish it off). Meanwhile, the warlock was able to escape the grapple (the demon rolled a 1, the warlock rolled a 20!), and the party of three was able to take it out.
A *very* tense combat. The warlock died in the next fight, unfortunately, against a very PO'd naga.
***MY THREE FAVOURITE MOMENTS***
1) The first happened near the end of "Bullywug Gambit". The group, already really battered from fighting Chief Lorpth (the Rust Monster really took out our AC monkey). However, thanks to the Paladin's swift tongue, he was able to convince Drevoraz to back off in Lavinia's room.
Drevoraz bolts out the window, leaving the PCs to face the Bullywug cleric by himself. Instead, half the group jumped out the window to chase the half-orc (they hated him for killing Lavinia's servant), while the other half took out the Bullywug in two rounds.
The two who chased after him had to fight their way through crowds of revelers, jump on boats to chase after the Half-Orc, before finally fighting him in a cat-and-mouse game of hide and seek in Ancestor Island. For a completely impromptu scene, it was amazing.
2) The second was a "throwaway" encounter in "Sea Wyvern's Wake". More or less, Avner tried to purchase the chieftain's daughter in an Olman village, and the PCs had to make a diplomacy check to smooth things over.
That was what was supposed to happen.
Instead, upon arriving at the village, the Paladin decided he was going to relax away from the rest of the crew, to clear his head (it's a hard party he has to deal with). Then, of course, Avner pulls his stunt.
The Goliath, with a Charisma of 6, tried to smooth things over. And got a -1 on his diplomacy check. The villagers become unfriendly, and try to chase the PCs (peacefully) off the island.
The dwarven dragon shaman, angered at someone interrupting his drinking, went to talk to the chief. Outnumbered 25 to 1 in the chief's hall, the drunk dwarf tries to intimidate the Chief (getting a nice, fat penalty). And rolls a 1. The villagers turn hostile, binding the dwarf up in rope and forcefully rounding everyone up.
The ship won't be re-stocked, and the group is pretty much screwed. Of course, everyone's laughing at the table.
Then the paladin shows up, and tries to talk to the chief. And again, rolls a 1 (That's three in a row!). THe Chief (who had previously liked the paladin) starts throwing things at him, and forces him onto the Sea Wyvern. The group had to improvise to get their supplies, paying through the nose to get even basic provisions.
The group laughs about this - they're the only people who managed to turn a friendly native village into a seething hotbed of hostility within only a few hours.
Oh, yeah... and the paladin punched Avner in the face.
3) The Third happened in "Here there be Monsters". The Paladin, who had been stripped naked by his companions because they were afriad of his being possessed again by the mirrors in Olangru's cave, teleports into the Bar-Lgura's cave. Literraly, bound and naked.
They swoop down on the second round (as the dwarf enters the room), and teleport the paladin away, focusing on the dwarf.
As the group comes into the room (one at a time), the Bar-Lgura's swarm them. The dwarf wound up getting teleported out of the fight when the demons realized he was going to be hard to hit.
They nearly killed the catfolk, knocking her to negatives twice.
The only problem, the flying warlock, was eventually tackled by a demon that had been smart enough to climb above the warlock while invisible and drop upon him.
So, there were three combatants against three demons - a tackled warlock, a dying rogue, and the goliath fighter. We knew we were dangerously close to a TPK. I even said to the Goliath "If you don't roll a critical hit here, I think you all might die."
And he rolled a critical, killing the demon instantly. The whole table cheered.
Then, he was able to flank the demon on the rogue, and dealt a hard hit (the rogue was able to sneak attack to finish it off). Meanwhile, the warlock was able to escape the grapple (the demon rolled a 1, the warlock rolled a 20!), and the party of three was able to take it out.
A *very* tense combat. The warlock died in the next fight, unfortunately, against a very PO'd naga.