Star Wars: Knights of the Old Republic (FULL)


log in or register to remove this ad

MEA CULPA, MEA CULPA!

I fumbled once again with my english roll, and thus my description was way off. Sent you the correct version.


Sorry!

Folkert
 

I would be interested in playing, too...but I wouldn't want any possibilty of spoiling the game as I will get the PC game ASAP. If I did play, I think I might want to be a Cerean Jedi.
 

Daimyo,

I have a few questions:

1. How will attributes be determined? Rolling or point-buy? (In case of point-buy, how many?)

2. How will Vitality points be determined? Roll, as per Living Force or otherwise?

3. Would you allow the Bloodline option (PotJ 109) for a PC?


Thanks in advance,

Folkert
 


Garyh, didnt mean not to ignore your request for help.

I updated the top of this thread with creation info etc. I think we have 5 interested parties, which is a good number. Take your time to work up PCs, Im still a ways from beginning.

And I guess at least until the PC release of the video game, Ill refrain from using any spoiler possible info in our campaign.

That strip is pretty funny :)
 
Last edited:

Alright, I'll play... I will be able to do character creation fine if I have some help, but between August 15th and the end of the month, I won't have much time to devote to this. My plan is to finish the character creation before I move, and then be fairly settled in by the time the game starts.
As I said before, I only have the original rule book, and I don't know exactly what kind of character I would want to play. If someone could list some Jedi classes (other than guardian and consular) so that I could maybe figure out something about my character, it would be great.
 

The Gungan

Brasa Drubs

Male Gungan Jedi Guardian 4: VP/WP 4d10+12; VP/WP 39/16; Init +2 (+2 Dex); Spd 10m; AC 16 (+2 Dex, +4 Defense); Melee lightsaber, +6 (2d8+2/crit 19-20/x2); Ranged none, +6; SQ: Hold Breath, Low-Light Vision; Reputation Bonus +1; Force Points 5; XP: 6,000; SV Fort +7, Ref +7, Will +2; Str 14, Dex 14, Con 16, Int 12, Wis 10, Cha 8 (4th level increase applied to Wis).

Skills (total/ranks): Jump (9/7), Listen (2/-), Speak/Read/Write Basic (Variation) (-/-), Speak/Read/Write Gungan (-/-), Swim (6/-).

Force Skills (total/ranks): Battlemind (10/7), Enhance Ability (10/7), Force Defense (8/7), Heal Self (8/7).

Feats: Cleave, EWP: Lightsaber, Power Attack, WGP: Blaster Pistols, WGP: Simple Weapons.

Force Feats: Force-Sensitive, Alter, Control, Sense, Attuned.

Species Features:

Gungan
Hold Breath, +4 to Swim.
Low-Light Vision.
+2 to Listen.
+1 to Reflex saves.
(Bonuses applied above.)

Class Features:
Deflect (Defense +1)
(A Jedi learns to deflect blaster bolts and other projectiles with her lightsaber, thereby providing a dodge bonus to Defense against such attacks. You must be carrying an activated lightsaber to use this special ability.
Deflecting an attack is a reaction that costs the Jedi a move action in her next round. The Jedi must indicate that she is using deflect (defense) when an opponent declares an attack against her but before any attack rolls are made. When used in this fashion, the Jedi gains the dodge bonus against all ranged attacks directed at her in the round.
For example, if Sia-Lan Wezz uses her activated lightsaber to deflect any number of blaster attacks in round two of combat, in round three Sia-Lan loses a move action to account for the effort expended to deflect the attacks in round two.
Each time the Jedi gains deflect (defense), it provides a +1 dodge bonus to Defense when she uses her lightsaber to block ranged attacks. So, at 1st level the dodge bonus to Defense is +1, at 9th level it increases to +2, at 13th level it increases to +3, and at 17th level it increases to +4.
Deflect (defense) can be used in conjunction with total defense for even greater protection, providing the dodge bonus for deflecting the attack and the +4 dodge bonus granted by using total defense. In this case, deflect (defense) isn't a reaction; it's an attack action used in a round when the Jedi expects to come under heavy fire.)

Deflect (Attack -4)
(A Jedi learns to deflect blaster bolts with her lightsaber, redirecting the attack toward a target within one range increment of the Jedi's position. (The type of blaster determines the range increment.) You must be carrying an activated lightsaber to use this special ability.
Deflecting and redirecting an attack is a reaction that costs the Jedi a move action in her next round. The Jedi must indicate that she is using deflect (attack) when an opponent declares an attack against her but before any attack rolls are made. Deflect (defense) and deflect (attack) can be used together in the same round (though the Jedi can decide not to use the defense if she wants a better chance at redirecting the incoming attack).
The Jedi can deflect and redirect a number of attacks equal to one-half her Jedi level, rounded up. The redirected attack must miss the Jedi by 5 or less; any attack that hits the Jedi or misses by 6 or more points can't be redirected.
If the Jedi can redirect the attack, the Jedi immediately rolls an attack using her lightsaber attack bonus and applying a -4 penalty as described below. If this roll is high enough to hit the target, the redirected attack deals damage to the target (the type of blaster determines the damage dealt by a redirected attack).
Each time the Jedi gains deflect (attack), the penalty associated with the redirected attack is lessened by 1. So, at 3rd level the penalty is -4, at 11th level -3, at 16th level -2, and at 19th level -1.)


Starting Feats.
Lightsaber.

Possessions: Lightsaber, comlink, credit chip, lightsaber energy cells (2), field kit, 100 credits.

Total gear weight: 8.2 lbs.
Capacity: 29 kg./58 kg./87.5 kg.

Description: 1.9M, 104 kg. Age 19. Brasa is tall, and rather stocky for an Otolla Gungan.

History: Brasa is one of a few Gungan Padawans now training to become full Jedi. Growing up, Brasa heard many stories among the Gungans of brave Jedi who defended the innocent and weak. Sensing a connection with the Force himself, Brasa journeyed to the Jedi Order academy, where he began training in the ways of the Jedi. Eager to prove Gungans have the potential to equal the Jedi Masters of legend, Brasa has formed a habit of volunteering for any mission he hears about.

Many, many thanks to Douane for helping update this character to the revised edition! If anyone spots any mistakes, please let me know and I'll correct them.
 

I'ld be interested in playing, but don't have access to the Revised books.

If that's not too much of a problem, I was thinking of playing a Human. For class, I'm wondering if there's any classes that were left mostly untouched by the revision? Not really looking to a Jedi, though.
 

@ Darth Ecks and Jemal:

Im in possession of the revised Core rules and would be happy to help out with character creation. (Email me at Folkert.Siedler at t-online.de)

Darth Ecks, do you mean Jedi PrC's? Because there are no ther Jedi base classes. PrC's would include Jedi Ace, Jedi Investigator, Jedi Master, Jedi Healer, Force Warrior, Jedi Scholar, Jedi Instructor, and Jedi Weapon Master (if allowed).


Jemal, sorry, can't help with a class comparison, because I only started with the revised rules and never saw the OCR, but the pdf "Character Updates (to the revised Core rules)" should give you some good hints. It is found here.

[UPDATE: clarification added!]


Folkert
 
Last edited:

Remove ads

Top