Star Wars RPG Ideas??

Darrin Drader

Explorer
OK, so I'm about to start a new gaming group and I'm looking for suggestions on the focus for the game. So far I've made the following decisions:

* It will be set between episode III and IV

* It will feature a jedi who escaped (so far) the great purge. Darth Vader will be looking for him, among others.

* It will feature a more or less unaltered Jango clone. The cloners decided to secretly make more than one unaltered clone (Boba). This guy was one among a batch that was grown and then dumped into the army. When order 66 was given, he was like "WTF???" and stood with the jedi (above).

* At least one enemy has purchased and uses numerous battle droids. He has at least a couple bodyguard droids with him at all times.

* They are secretly aided from time to time by Bail Organa.

Now for the question. I have all these pieces I want to use, but I haven't decided what the focus of the thing should be. Should it just be the empire chasing them becuase they have a jedi with them? Are they roped into some sort of political struggle somewhere?

Suggestions are welcome!
 

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Whisperfoot said:
OK, so I'm about to start a new gaming group and I'm looking for suggestions on the focus for the game. So far I've made the following decisions:

* It will be set between episode III and IV

* It will feature a jedi who escaped (so far) the great purge. Darth Vader will be looking for him, among others.

* It will feature a more or less unaltered Jango clone. The cloners decided to secretly make more than one unaltered clone (Boba). This guy was one among a batch that was grown and then dumped into the army. When order 66 was given, he was like "WTF???" and stood with the jedi (above).

* At least one enemy has purchased and uses numerous battle droids. He has at least a couple bodyguard droids with him at all times.

* They are secretly aided from time to time by Bail Organa.

Now for the question. I have all these pieces I want to use, but I haven't decided what the focus of the thing should be. Should it just be the empire chasing them becuase they have a jedi with them? Are they roped into some sort of political struggle somewhere?

Suggestions are welcome!

What about this? The PCs - somehow - are contracted to put an end to the Cloners so that the new Empire won't be able to have an unlimited army. The "Boba" knows where the Cloners are, but so does the enemy with the Battle Droids (maybe a new General Grevious?) - and that enemy wishes to see the Empire succeed, or just wants the Clone Technology for himself? Bail Organa of course is all about stopping the Empire AND the BBEG with Battle Droids.

Just a quick idea.

Peterson
 

What if you tried to find a way for the Jedi to disappear? You could do a mission or two based entirely around either faking the Jedi's death or leading the Empire so far off his/her trail that it would give up, as they apparently did for Obi-Wan and Yoda.
 

Well, I'm stumped for overall plots (the other posts gave some good ideas, though).

What I do have in mind is more of a scene.

Give "The enemy who uses battle droids" some really nasty bodyguards, like modified Super Batle Droids or Destroyers. Then wait until the heroes are in dire straits and the droids are closing in for the kill.

Then have Palpatine issue the order for all droid units to stand down and deactivate.

This will give the Players a good frame of reference as to what is going on behind the scenes, as well as being dramatic. The bad guy with the droids will find a new way to activate his droids, but for now, he heas to regroup, etc...

Of course, the heropes should still have to work to escape, win or whatever. But I thought this might be a good "near miss" moment.

Have fun with your game.
 

Whisperfoot said:
OK, so I'm about to start a new gaming group and I'm looking for suggestions on the focus for the game. So far I've made the following decisions:

* It will be set between episode III and IV

* It will feature a jedi who escaped (so far) the great purge. Darth Vader will be looking for him, among others.

* It will feature a more or less unaltered Jango clone. The cloners decided to secretly make more than one unaltered clone (Boba). This guy was one among a batch that was grown and then dumped into the army. When order 66 was given, he was like "WTF???" and stood with the jedi (above).

* At least one enemy has purchased and uses numerous battle droids. He has at least a couple bodyguard droids with him at all times.

* They are secretly aided from time to time by Bail Organa.

Now for the question. I have all these pieces I want to use, but I haven't decided what the focus of the thing should be. Should it just be the empire chasing them becuase they have a jedi with them? Are they roped into some sort of political struggle somewhere?

Suggestions are welcome!

A suggestion: Have the clone trooper be an accident -- a replication error that affects one in every 100,000 clones, say -- rather than a deliberate plant. At the end of the war, with millions of clones under arms, the Emperor discovers to his fury that dozens of troopers across the galaxy have refused Order 66 and gone rogue, in many cases siding with the Jedi. Palpatine orders the Imperial Army to invade Kamino and seize its cloning facilities, then launches an operation to retrieve the errant clones for study. His aim is to identify the error and devise a "patch" for subsequent trooper cohorts, so as to preclude further disloyalty among his forces. The heroes are thus doubly hunted (they harbor both a Jedi and a rogue clone), but they have an ace up their sleeve: the clone can pass as an Imperial trooper (only the most thorough genetic screenings can detect the error), making him a invaluable asset to the rebel movements already springing up across the Galaxy.
 

arkham618 said:
A suggestion: Have the clone trooper be an accident -- a replication error that affects one in every 100,000 clones, say -- rather than a deliberate plant. At the end of the war, with millions of clones under arms, the Emperor discovers to his fury that dozens of troopers across the galaxy have refused Order 66 and gone rogue, in many cases siding with the Jedi. Palpatine orders the Imperial Army to invade Kamino and seize its cloning facilities, then launches an operation to retrieve the errant clones for study. His aim is to identify the error and devise a "patch" for subsequent trooper cohorts, so as to preclude further disloyalty among his forces. The heroes are thus doubly hunted (they harbor both a Jedi and a rogue clone), but they have an ace up their sleeve: the clone can pass as an Imperial trooper (only the most thorough genetic screenings can detect the error), making him a invaluable asset to the rebel movements already springing up across the Galaxy.

I like that! I think I'll use it.
 

arkham618 said:
A suggestion: Have the clone trooper be an accident -- a replication error that affects one in every 100,000 clones, say -- rather than a deliberate plant. At the end of the war, with millions of clones under arms, the Emperor discovers to his fury that dozens of troopers across the galaxy have refused Order 66 and gone rogue, in many cases siding with the Jedi. Palpatine orders the Imperial Army to invade Kamino and seize its cloning facilities, then launches an operation to retrieve the errant clones for study. His aim is to identify the error and devise a "patch" for subsequent trooper cohorts, so as to preclude further disloyalty among his forces. The heroes are thus doubly hunted (they harbor both a Jedi and a rogue clone), but they have an ace up their sleeve: the clone can pass as an Imperial trooper (only the most thorough genetic screenings can detect the error), making him a invaluable asset to the rebel movements already springing up across the Galaxy.
Nice idea! I just might have to steal it if I ever run a SWRPG campaign of my own. :)
 

Do the players want something more freewheeling (no attachments, a different adventure in every port?) Or do they want something a little more sensible?

If the former, which is harder of course, I would place all sorts of encounters where a Jedi would have to violate his teachings not to get involved in some way (a damsel in distress, a local political breakdown where inaction means innocents get hurt, space transport is attacked in space with the possiblity of survivors, etc.) and then scatter obvious witnesses who can ID the pair if they go in with Lightsabers flaring.
 


A thought just occurred to me. At what point did the Empire stop using the clones and start using the stormtroopers (of which I'm sure the incredibly stupid battle droids were supposed to be a parody)? I suppose that maybe they ran out of clones at some point ("Get that Sarge guy to build me a new body!" "I can't, we ran out of spare parts!"). But you could find a way to work that into the campaign. Maybe have a mission where you have the "Boba" infiltrate an Imperial base and try to whipe out a small army of clones.
 

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