iwatt
First Post
MoogleEmpMog said:My guess is that it's either supposed to be +3/+3 (a -4 penalty, which is still pretty harsh, admittedly - but perhaps fair if it's the only way to get multiple attacks) or each attack is at a -3 penalty.
That was my first thought as well. A -10 penalty in a system with escalating defenses is tantamount to just saying: you miss!
A -4 penalty, without reducing strength in the offhand would have some interesting effect on damage output. Without accounting for crits, TWF would be a better choice whenever you have a better than 40% chance of hitting with a single strike.
Keeping it at -2 would make it way to powerful, IMO