Stargate SG-1 Ships- need suggestions

FletcherGreen

First Post
I'm going to be running a Stargate SG-1 Rpg soon, and have only the core rulebook and "living gods" supplement. As of yet, I haven't found anything on the spaceships used in the show. The system is based on Spycraft, and I was wondering if anyone knew of any systems with good spaceship combat/creation that I could use until the SG1 comes out with their own version. The ships themselves range from 2 person fighters to Motherships, not to mention any wierd alien ships. Though not absolutely critical right now, eventually I'm gonna need soemthing to work with. Thanks for your help!
 

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FletcherGreen said:
I'm going to be running a Stargate SG-1 Rpg soon, and have only the core rulebook and "living gods" supplement. As of yet, I haven't found anything on the spaceships used in the show. The system is based on Spycraft, and I was wondering if anyone knew of any systems with good spaceship combat/creation that I could use until the SG1 comes out with their own version. The ships themselves range from 2 person fighters to Motherships, not to mention any wierd alien ships. Though not absolutely critical right now, eventually I'm gonna need soemthing to work with. Thanks for your help!

We'll have all the chase rules, including rules for starships, in the upcoming Unexplored Worlds sourcebook. It should be out by GenCon.
 



I'm hoping the SG-1 RPG gets allot of support, The main book is great and well done. I have been working on my own one-shot for the game. Does anyone know of any good modules for the system?
 

Campbell said:
On a related note: Will there be any kind of source material related to the Atlantis series?

That I don't know. Rob Vaux makes all the decisions on that stuff; I'm just a writer and occasional editor. Let's put it this way: I hope Atlantis gets covered just the same, though I don't know in what capacity.
 

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