Psychic Warrior
First Post
In my Dragonstar game we rapidly came to the conculsion last week that the starship combat rules (what few there are in there), frankly, suck!
I have also looked at Traveller d20 and Star Wars d20 (both versions) and neither really work for me. I want something that can simulate damage to individual sections of the ship. Targetting specific systems maybe even having individual locations (on big ships) have 'x' number of 'hit points' and then having that area destroyed/disabled (unable to affect the ship any longer by continually blasting a destroyed engine or weapon ).
Anyone found a good system for this. It doesn't have to be d20 compatiable but my players are not going to want to learn a whole seperate system just for starship combat.
I have also looked at Traveller d20 and Star Wars d20 (both versions) and neither really work for me. I want something that can simulate damage to individual sections of the ship. Targetting specific systems maybe even having individual locations (on big ships) have 'x' number of 'hit points' and then having that area destroyed/disabled (unable to affect the ship any longer by continually blasting a destroyed engine or weapon ).
Anyone found a good system for this. It doesn't have to be d20 compatiable but my players are not going to want to learn a whole seperate system just for starship combat.
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