Starfinder Starships, one of my favorite things...

gamerprinter

Mapper/Publisher
My first love in Starfinder were starships, of course, right away, I needed more starships rules to fill all the holes, and options I wanted, so Edward Moyer and I started filling them with what essentially became our Starship Operations Manual, 3 years before Paizo released theirs, called Starships, Stations and Salvage Guide. While my station rules were quickly superceded with the appearance of Super Colossal as an infinite bay structure, but only a handful of remaining mechanics have been replaced with official versions by Paizo, the rest is still unreplaced. I needed things like cloaking shields, grappling arms, boarding holds, drop pods, etc. So some of the ships below feature stuff you won't find in the Core nor the SOM. While a lot of the ship deck plans in that book are of weird ships - biohybrids, undead ships, I had to in order focus on the new kinds of ships, Ed created. Most of my ships are more hard sci-fi in design, which I prefer doing.

One of my first favorite ship designs is kind of a cross between the Rasa from Dark Matter, and a Firefly - looks like a small Rasa, with the interior function of the Serenity, if not the plan. I featured this in Rogue's Run, a two-shot I wrote where the PC smugglers are taking illegal cargo to be delivered to an asteroid pirate station, while having to deal with a naval blockade in the Drift preventing or watching all ships approaching the beacon drop point to the asteroid. So the PCs are forced to use a pre-Drift smuggler's route across known space, with natural boosters in places to make the incredible long journey more viable, hence why smuggler's used it. So while it has a place to start and destination for some adventure, the focus of the two-shot is the trip to get there - having to deal with Sector police patrols, naval mine field, and something I call the Sisters, a pair of black holes that counter rotate in their spin, with overlapping event horizons, which can jet a starship riding it at incredible speeds and enormous distances, but there's risk in doing it.

Anyway, the ship is called the Jack of Diamonds, a pitbull class smuggler transport. It's got 3-ish decks, the middle deck is tucked to the rear holding 4 guest quarters, the lower deck being cargo, tech shop and engineering, and fore part intersects where the middle deck would be for taller cargo, also the Smuggler's Cache is split in two, flanking the tech shop bay, and hidden by structurally camoflaged bulkheads as doors, with "traps" like power shorts that knock the deck lights out, when the authorites are trying to find the cache, but their investigations cause "mechanical problems" - they ought to stop what their doing (it's well hidden) . Upper deck is the crew and bridge deck.
 

Attachments

  • jack-o-diamonds-quick.jpg
    jack-o-diamonds-quick.jpg
    920.4 KB · Views: 140
Last edited:

log in or register to remove this ad

gamerprinter

Mapper/Publisher
Another favorite is the Sector Police boat, a small ship, but fast and well armed with forward swept wings with guns that rotate upward out of the way, for boarding access. An extendable boarding hold allows patrol officers to board vessels for inspections. Bunk beds for six in aft, and a sickbay and crew area, and bridge as top deck, but it's tight space. The middle deck is the boarding hold and brig area for holding prisoners, while the lower deck (yes it has 3 decks, sort of) is more a low ceiling crawl space for engineering. The "name" was just to be funny... though this is the Gendarme class patrol boat.
 

Attachments

  • adam-12-poster.jpg
    adam-12-poster.jpg
    1.5 MB · Views: 101
Last edited:

gamerprinter

Mapper/Publisher
This one was kind of a weird one, but it's a purpose built pirate ship, by a very bold android captain and crew who call themselves the Cyberians. All crew are either androids, S.R.O.s or heavily cybernetic-implanted humanoids with a disgust for non-cyber hybrid beings. The ship is called the Cyberian and features the Jolly Roger openly painted on it's surface - they aren't known for stealth, and is a huge cruiser. It features two smaller ships attached to it's flanks with external docking rings (a bay option from SSSG), one is a tug boat, and one is fast assault boarding vessel for more effective combat against targetted ships. The android crew, rather than having crew berths, have Borg-like standing units for going into sleep mode.
 

Attachments

  • cyberian-thumb.jpg
    cyberian-thumb.jpg
    1.2 MB · Views: 102
Last edited:

gamerprinter

Mapper/Publisher
While I create larger ships, I prefer designing large or smaller as I prefer lots of detail, and the bigger you get, the less small detail you can include, plus deck plans for gargantuan plus is such a pain (they are so damn big). And I will post more, tomorrow, but this is one of my most recent ships, and have been using it a lot as a basic ship for many space illustrations recently - I like the exterior look. This is the Hermes Marathon fast marine boat, a workhorse in the Colonial Marine fleet, though usually not for planetary deployment missions. I designed this to have the fastest Drift drive (which I call hyperdrives, since the Drift is Paizo IP - I can't use it in my publications), as this was used as an escort for a fast diplomatic corps ship with the fastest drives. This too has two decks with a bridge tucked between at fore, with stairs going up and down. Upstairs the fore half is crew barracks, and a separated aft half is engineering accessed from the lower deck. Lower deck is sick bay, techshop, with access to rear exit door.

One of the many illustrations where I used this craft, is of a world that is half land and half water, which would seem a good place to colonize, however whatever the bizarre geologic forces that created this landscape, makes it nearly impossible to adequetly use either the land or the sea for colonization purposes, on a rescue recovery by a Marathon.
 

Attachments

  • hermes-marathon-composite.jpg
    hermes-marathon-composite.jpg
    822.2 KB · Views: 120
  • search-and-rescue.jpg
    search-and-rescue.jpg
    314.8 KB · Views: 78
Last edited:

gamerprinter

Mapper/Publisher
Last post, just an aside as it sort of fits - here's some of the space station illustrations I've done (I enjoy doing station maps too).
Elysium Station (a science station), The last is actually a repurposed station basically two 4 sided die, stacked in opposite facings, but I made it floating terraforming platform as an illustration for my The Planet Builder supplement (my most recent product release, from last December).
 

Attachments

  • elysium-station.jpg
    elysium-station.jpg
    1.1 MB · Views: 108
  • sky-dance.jpg
    sky-dance.jpg
    1 MB · Views: 202
Last edited:

gamerprinter

Mapper/Publisher
One last pair before I go to bed. When I was creating my Colonial Naval ships that I posted in my setting thread - all inspired by sea life. I did this one too, in that odd motif, but as a gargantuan cruise liner, Dolphin class, and not a warship, no guns at all. Under it's metal glass roof the interior is designed like a resort surface city, with tree lined streets. This particular ship is doing the Nine Moon cruise around a gas giant, only venturing in patrolled space...

As well as a heavily armored and fortified small Robber Crab pirate vessel. This ship is armed only with guns that take down ship shields without damaging them, then races forward, to grapple victim ships. Boarding pirates using cutting lasers breach the targetted vessel to engage, with intent to seize the ship.
 

Attachments

  • jupiter-dolphin.jpg
    jupiter-dolphin.jpg
    320.7 KB · Views: 76
  • robber-crab-ship.jpg
    robber-crab-ship.jpg
    182.3 KB · Views: 74
Last edited:

gamerprinter

Mapper/Publisher
The Minestar Starfish starship is a huge grappling mining platform ship that attaches itself to asteroid and small planetoids with microgravities, with burrowing equipment underneath that begins harvesting minerals from the rocky soil, These rotate in place slowly carving a perfectly circular hole as it digs in, eventually completely consuming the stellar bodies it mines. It's arms can even grapple smaller pieces of the asteroid as it becomes mostly mined away, closing it's grip even tighter.

The second image is a view of the same ship, I designed to use as an included illustration for an upcoming one-shot module, I'm still developing called Rogue Moon, which features a rogue moon representing my version of Aeaea, Circe's isle from Homer's Odyssey, where Circe is a powerful lich, and I'm doing a twisted version of the Circe story - which will feature this ship.

Edit: oh, one more, this ship crash lands, because while the scale of the planetoid should have a microgravity, an artificial 1G, makes for a crash landing instead and a necessary rescue by the Colonial Marine squad of PCs...
 

Attachments

  • minestar-starfish.jpg
    minestar-starfish.jpg
    208.4 KB · Views: 81
  • circes moon.jpg
    circes moon.jpg
    619.9 KB · Views: 67
  • crash-site-new.jpg
    crash-site-new.jpg
    901.3 KB · Views: 68
Last edited:

gamerprinter

Mapper/Publisher
This space station is called Ammon Station, which was commissioned to me by Derwood's Starship Combat League (DSC League) a Discord community where the focus is on running starship combats, vehicle and mecha combats as well as races, one-shots and privately running campaigns using Roll20. They use elements of the Drift as there own setting. This station is supposed to be the antithesis sister of Absalom Station of the Pact Worlds setting, located deep inside the Drift. I did some biblical research to learn who Absalom was, one of King David's sons, whose primary opponent was his half brother Ammon, so chose that name for this station. I gave it an industrial age feel, almost like 1920's Earth, but is a murky station under mixed control. While the two red lights are repeated around the base of the station, from this angle it appears to be eyes giving it it's deserved sense of malevolance...
 

Attachments

  • amnon-station.jpg
    amnon-station.jpg
    465.5 KB · Views: 62
Last edited:

gamerprinter

Mapper/Publisher
This is the Pandora class small corporate shuttle, really a luxury craft, with 4 huge crew berths with private restrooms and a desk, with a small enginnering section to the rear and bridge at fore - all on the middle deck. The Upper deck serves as a meeting room, dining area and observation deck, while the lower deck is techbay, sickbay and cargo hold, with a front ramp as egress into the ship. As it is sometimes for weekend getaways on alien worlds, and that is shown in the illustration...
 

Attachments

  • pandora-corporate-shuttle.jpg
    pandora-corporate-shuttle.jpg
    794.6 KB · Views: 353

gamerprinter

Mapper/Publisher
Another odd ship that I actually created two years before Starfinder release, and eventually converted it to SF rules, which T. H. Gulliver featured in his Dead in Space one-shot series horror anthology. This is a bio-hybrid living ship of a space born creature that spent too much time inside a necrotic energy emitting nebula which infected it with vampirism. It is part of a vampire fleet. The ships are the master vampires with it's crew, it's spawn. To the rear of the middle deck is a kind of regeneration/healing pod bay, with 8 grub-like, open slitted worm beds that the injured crew crawl into and is healed over time. However, this is the mechanism for how the ship feeds itself, and/or converts the interred into a spawn. I designed this ship to be more like bio-hybrid in my perspective with viscerals and veins to emphasize it - most bio-hybrid ships in sci-fi television look nothing like biology to me, so I wanted to make sure that couldn't be missed on this ship... enjoy!
 

Attachments

  • vampire-hybrid-ship.jpg
    vampire-hybrid-ship.jpg
    1.4 MB · Views: 129
Last edited:

gamerprinter

Mapper/Publisher
Another side project of the DSC League discord community are Wardens of Mayhem, a space biker gang from Eox, with varying kinds of undead gang members. They oppose one of the other powerful villains of Eox, so mostly engage in internal strifes. On whim, I designed their gang patch, as well as an example space bike - since it's riders are undead there's no need for an enclosed ship, so this is how they travel the wilds of space...
 

Attachments

  • wardens.jpg
    wardens.jpg
    300.6 KB · Views: 62
  • mayhem-logo.jpg
    mayhem-logo.jpg
    33.2 KB · Views: 69

gamerprinter

Mapper/Publisher
Shown in the illustration below is my huge mining platform ship sitting on a microgravity asteroid, bolted into the ground. Beneath the craft extends an enclosed drilling/digging machine working directly below. The tall uprights allow the vessel to raise up, for maintenance and tool changes in the drilling rig. It serves both as a low maneuverability ship and a planetary mining station. I volunteered to create some maps for last year's Wayfinder Starfinder issue, which I did two, however, after seeing my recent 3D illustration posts on FB, Tim Nightengale asked if I would submit any illustration work, so I agreed - though I've been reluctant to freelance this kind of work, I'm very competent in cartography, but actually doing 3D work, I am uncomfortable selling to others at this point. It's good enough for my uses. The illustration below was the background for the cover design, another artist created a character illustration, also 3D, I believe, that was integrated into that empty space to the right side of the illustration. (While I don't actually own the art, anymore - the ship was never stated or described, just used for illustration purposes, so I still own that!) I featured this ship in the included one-shot module with a single mapped level, First Contact, in my Rules of Engagement SF supplement.
 

Attachments

  • wayfinder-coverart.jpg
    wayfinder-coverart.jpg
    863.5 KB · Views: 65
Last edited:

gamerprinter

Mapper/Publisher
Here's a ship I did long ago, by request, but I cannot actually publish because it's too damn close to looking like the Firefly, even though the interior deck plan isn't quite the same, it's close. I even did an interior of one of the attached shuttles, as if lived in by a Companion. I call it the Hotaru (which is Japanese for firefly!)
 

Attachments

  • hotaru-class-star-ship.jpg
    hotaru-class-star-ship.jpg
    469.7 KB · Views: 97

gamerprinter

Mapper/Publisher
The largest starship I'll probably ever design, is a work-in-progress, since I've got tons of mapping yet to do - because its so massive. It already has some cool details, and some of it is designed, so worthy of posting, I think.

This is the Argos, a Generational Colony Base Ship of Super Colossal scale, using the Starship Operations Manual rules this has a crew size of 100,000 and as colony base ship has 5 times that as colonists, so 600,000 complement total. So this is a damn big ship. It measures 396 miles long from stem to stern. The fore portion contains the bridge and operation bays, while the center is massive bays containing ore processing, foundries, manufacturing centers, vast warehousing, hydroponics/food processing, pharma labs, science labs, full maintenance facilities, massive hangers for tiny to gargantuan ships docked inside - the industry workhorse required to establish permanent colonies. A mass transit tram moves 2 ways down the center at high speed taking colonists and crew from the torus to the bridge or engineering, though it still takes an hour transit between. The aft portion of the ship is the massive drives and engineering taking it across vast distances of space - the kind of ships used to establish the colonies of the Colonial Space, of my Kronusverse setting. Someone helped calculate a very rough estimated weight of this thing at 500 trillion displacement tons, at 13.5 cubic meters per ton.

The torus section alone, I did the math, is 9.96 miles wide, 192 miles in diameter, and 603 miles in circumference, which is 5,991 square miles, at 90 occupants per square mile being the ideal non-urban population density, the torus holds a population just over 600,000 residents. I figure six cities of 50,000 evenly spaced around the circumference, with smaller communities of 5000 - 10,000 interspersed between them, with plenty of farmland, hills, forests, lakes and rivers. Using light effects the sky is blue, real clouds circulate overhead that can release rain, and an artificial sun rotating slower than the torus rotation to simulate the passing of a day. A high speed, mass transit tram runs the circumference of the torus inside the walls flanking the torus interior.

Since the torus is 96 miles in radius, in order to achieve 1 G of centrifugal force, it spins at only .076 rotations per minute (roughly 13.5 minutes per revolution), but that's still spinning at 2,753 miles per hour at the outer edge of that ring! A weighted counter-balancing ring spins in the opposite direction for stability.

The illustrations below shows the exterior view of the Argos. A 3D illustration view of the torus interior. Then a map of sliced sections of the entire torus interior area.
 

Attachments

  • argos1.jpg
    argos1.jpg
    570.7 KB · Views: 74
  • argos-torus-section.jpg
    argos-torus-section.jpg
    926.7 KB · Views: 99
  • argos-map-update.jpg
    argos-map-update.jpg
    3.6 MB · Views: 88
Last edited:

gamerprinter

Mapper/Publisher
I am absolutely certain this is my weirdest starship design - it is a bio-hyrid Chrysalis ship of the Nelid race of psionic worms.

Always trying to create viable non-humanoid alien species as encounters or threats, the Nelid are a threat. So I imagined a segmented worm race without limbs, but have an innate psionic gift allowing them to communicate only via telepathy, although the recepient of the communication must have some psionic talent or cannot fully comprehend their desires. However if such a communication begins that worm will attempt to dominate the other. It is through this manifestation that the Nelid "build" things using the efforts of other species to construct it's technology. Another unique psionic power of the Nelid is what I call telekinetic microsurgery. They can perform biochemistry and genetic manupulations at the molecular/cellular level allowing them to experimentally perform bioengineering and genetic alterations onto themselves and to those around them.

Below are illustrations of Nelid: including one engaging in telepathic communication with a humanoid.

Another image shows the skin as transparent in order to show it's internal structures - it's brain comprises 20% of its body in order to accommodate it's psionic powers and intelligence.

The 3D map image is a Chrysalis ship. Giant moth-like creatures on the Nelid homeworld, live in a caterpillar state for about a century consuming botanicals of it's world, in order to create a chrysalis to build around it to begin it's 50 year transformation into a gargantuan cannibal moth - they each other for sustenance. When the chrysalis is formed with the caterpillar inside, the Nelid force the transformation process to slow at an exponential rate, then begin to insert technology built by their slaves, psionically activated computers and systems, weapons, bridge controls, etc. The bays are connected by plasma goo filled corridors that aren't particularly level as a transit surface, while the Nelid can swim in ths viscous, transparent liquid, it is problematic for humanoids to negotiate the enviroment in their heavy armors. The drives are inserted into it's anal cavity (?!). A forward hanger sits beneath the bridge containing walking mounted vehicles that the Nelid use for more movement on solid terrain, as well as fast and maneuverable high speed hover fighter craft.
 

Attachments

  • nelid-wallpaper.jpg
    nelid-wallpaper.jpg
    2.8 MB · Views: 71
Last edited:

gamerprinter

Mapper/Publisher
This is one of my earlier starship deck plan designs, which was featured in the included one-shot with Starships, Stations and Salvage Guide supplement for Starfinder. This is the Scarlet Harlot, a Geisha class entertainment transport ship, Large. Unarmed, this starship is the transport vehicle for a company of actors and entertainers who travel an interstellar circuit to attend entertainment venues across Colonial Space. On more primitive worlds that lack a proper entertainment venue, the included Dinner Theater, allows the ship to serve as the venue. Unusually, the entertainers of this company, are courtesans in addition to singers and comediens, who offer that entertainment service as well.
 

Attachments

  • geisha.jpg
    geisha.jpg
    2 MB · Views: 131

gamerprinter

Mapper/Publisher
Kind of weird ship, a personal commission I did, the ship is called the Foxbat, and the weird wings was a specific request. 2 decks, lower deck is just cargo hold...
 

Attachments

  • foxbat.jpg
    foxbat.jpg
    303.3 KB · Views: 69
  • foxbat-topdeck.jpg
    foxbat-topdeck.jpg
    634.4 KB · Views: 74
  • foxbat-lowdeck.jpg
    foxbat-lowdeck.jpg
    511.3 KB · Views: 78

gamerprinter

Mapper/Publisher
How about it guys, after those very stylized navy ships, this is probably the practical designed starship I've ever created, and helps explains the mindset differences by the Colonial Navy, and the Colonial Merchant Spacers Guilde (think merchant marine). This is the Trireme class CMSG huge bulk freighter. This ship shows a mixed cargo load, as all the cargo holds are external with 4 bays of container assemblies with 32 cargo containers each, 2 gas/liquid containers, and 2 bulk containers. Many ships have just one type, this has all three. Engineering and Tech shop at aft of ship, central corridor connects the the engines to the fore of the ship. The weapon platform is on the bottom of the ship with clear lines of sight for all attacking arc. At the top is the pilot house, what merchant spacers call a bridge. At center is the crew areas.

merchant-bulk-freighter.jpg
 


gamerprinter

Mapper/Publisher
While the Ysoki (ratlings) aren't indigenous to the Kronusverse, they are recent arrivals to the Delphi system, aboard a Ysoki Sphere Colony Base ship with a singularity drive at center creating a stable .98 Gs to those living aboard. They plan to settle one of the desert planets in the Delphi system... enjoy!

ysoki-colony-ship.jpg
 

An Advertisement

Advertisement4

Top