frankthedm
First Post
Correct. This makes sure the new character is lean and hungry. Rather than having everything he needs already, the new character is already making dents into the treasure distribution. Also this helps take care of the problem where players utterly ignore buying consumable items with their starting loot.That rule doesn't seem to much the results given by following the guidelines for treasure parcels.
bingothen again, if you level up the old fashioned way, you spend some of your money on potions and other expendable items which are used to help take down monsters.
YepThe official rule has a couple of reasons behind it.
- Traditionally it is far easier to optimize a new higher-lvl character than one that has evolved organically.
- It's designed for fast gearing up. Pick three items, add your cash, and you're ready to go (unless you want to spend that cash.)
- If new characters already start with the perfect magic items up to +5 levels of them, what treasure do they have to look forward to when adventuring? The rule assures that the new PC will be able to function in a party, but will be intensely interested in new loot.
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