WotBS Starting WotBS


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Fuzzybear

Explorer
Don't be afraid to make the adventure your own. What I mean is two-fold. First, don't worry about being wrong, especially if you haven't read ahead. Just roll with it when new information comes out. Secondly, the adventure path is fleshed out well, but not immutable. Change things when needed - add more that you party likes and connects to backstories, remove or modify things that they don't care for. The text is only guidelines, so have fun with it and make it your own.
 


Know your players' interests. It's a long campaign, so figure out what will keep them invested long term. Maybe encourage them to check in with you every once in a while to ensure they and their characters understand the point of what they're doing, and they they haven't lost the plot. See if they want to tell you goals they have, which you can use to motivate them.
 

Level Up: Advanced 5th Edition Starter Box

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