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Starwars D20 Variations/House Rules?

I did a Basic, Advanced, & PrC conversion for Starwars (rcr) to D20 Modern... but I didn't back those up when I reformatted my hard drive last year. :( I hadn't finished it all up (namely the class ability to Talent/Feat conversions) but it was looking very usable and very customizable before I lost it.

Force skills/feats could just be a direct port, I'd imagine. To make lightsabres deadly, you could just play with the Massive Damage Save rules (or simply force one w/ every connecting attack).
 

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DnDChick said:
After seeing Yoda and the Emperor's Move Object duel during which they threw senatorial podiums at each other, I altered the Move Object table to be based on size categories rather than just weight, and removed the restriction that using hurled objects as an attack was limited to Small and Medium-size objects.

Tiny or smaller: DC 5, Vitality 1; Damage 1
Small: DC 10; Vitality 1; Damage 1d3
Medium-size: DC 15; Vitallity: 2; Damage: 1d6
Large: DC 20; Vitality: 4; Damage: 2d6
Huge: DC 25; Vitality: 8; Damage: 4d6
Gargantuan: DC 30; Vitality: 16; Damage: 8d6
Colossal: DC 35; Vitality: 32; Damage: 16d6

yoink!

Just saved me the trouble of pondering how to fix that rule. Thanks :D
 


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