darkseraphim said:I think the major problem with stat boosters is that they're boring. A die roll modifier is not a wondrous thing. Then again, I've held this belief since I picked up my first sword +1 in 1979.![]()
Amen brother. I started out in 1983 with the Red Box, I sill have the books and dice from it. Simply handing me a +1sword is lame, magic items should be special. Even a +1longsword can be cool if it comes with an interesting name and history. We describe the item first and work out visible manifestaions of their power and get to the stats later. A +5 Holy Avenger in my game was described in much the same way as a WH40K Astartes Power Sword (blue energy field around the blade that cuts into opponants before the actual blade touches,ect)